Results 1 to 8 of 8

Hybrid View

  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,213
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Well it's also able to be done solo, so that allows you the opportunity to practice private and scale up the difficulty as you like, then potentially progress to building up a group if you want.
    What is doable solo? The optional boss duty?

    Even if so, your reply confuses me. What does this have to do with the issue at hand? Why can't we just have sliders before getting in? There has to be design reasons behind.
    (0)
    Secretly had a crush on Mao

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,520
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Valence View Post
    What is doable solo? The optional boss duty?
    Deep dungeons in general can be done solo if desired.
    Even if so, your reply confuses me. What does this have to do with the issue at hand? Why can't we just have sliders before getting in? There has to be design reasons behind.
    The relevance of it is that doing it solo allows you to:
    - Not have to deal with prog liars.
    - Allows you to practice alone and become good enough to not be a burden when you finally do join a party.

    I do think that having a requirement to farm offerings somehow (even if it's people who sold it on the market board that did so) has a place, because an issue with deep dungeons currently is getting people to even queue at all. The weekly gating will help, but it also helps if they are given a reason to go back and do some of the previous floors to help people get through them. Being rewarded some offerings makes it not a complete waste of their time.

    Also, I think you don't lose them unless you actually succeed and clear the boss.
    (0)

  3. #3
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,213
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Deep dungeons in general can be done solo if desired.
    The relevance of it is that doing it solo allows you to:
    - Not have to deal with prog liars.
    - Allows you to practice alone and become good enough to not be a burden when you finally do join a party.

    I do think that having a requirement to farm offerings somehow (even if it's people who sold it on the market board that did so) has a place, because an issue with deep dungeons currently is getting people to even queue at all. The weekly gating will help, but it also helps if they are given a reason to go back and do some of the previous floors to help people get through them. Being rewarded some offerings makes it not a complete waste of their time.

    Also, I think you don't lose them unless you actually succeed and clear the boss.
    You misunderstand. I was speaking about the optional boss, not the DD itself, thus the mentions of offerings.
    I'm on the firm mind that even if farming for those offerings only becomes necessary for reclears and re-runs, pushing players to go through a totally different type of content AND difficulty level (aka a totally different player audience) in order to go about your reclears is not great design. Even though you can buy them off the MB (fortunately).

    edit: I guess it's going to be a trivial issue or non issue practically. I'm probably making mountains out of nothing.
    (0)
    Last edited by Valence; 07-24-2025 at 11:27 PM.
    Secretly had a crush on Mao