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  1. #81
    Player
    Renaclock's Avatar
    Join Date
    Sep 2021
    Posts
    72
    Character
    Rena Clock
    World
    Belias
    Main Class
    Paladin Lv 100
    Patch MSQ is pretty good I'm excited for .3 for that.
    I think main problem of the game is that its leans too much on savage and ultimate when most ppl don't even touch those content.
    They're also kind of content that you can't just jump in but watch videos and learn mechanics and stuff so def not a great "main content" for MMO.
    I think they should make "normal" content gear/stats based main content and "hard" content skill based optional content so "hard" stuff is more about challenge and "normal" is
    where you get gears from and for.
    If the game is less about savage/ultimates they can totally add more interesting RPG systems like gear with random stats or skills and sprinkle those as rewards everywhere.
    I do think savage and ultimates are important to have in the game but game I feel like the entire game and balance is revolving around those when those are not the content every player interacts.
    (3)

  2. #82
    Player
    All_Nonsense's Avatar
    Join Date
    Feb 2024
    Location
    Gridania
    Posts
    319
    Character
    Neo Bird
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Hallarem View Post
    They are working overtime deleting threads that are critizising them huh
    For real it's insane
    (5)
    Quote Originally Posted by ReynTime View Post
    I can't believe Final Fantasy XIV made an entire expansion focused on Jar Jar Binks.

  3. #83
    Player
    TeresaFortell's Avatar
    Join Date
    Jul 2024
    Location
    Boston
    Posts
    133
    Character
    Metra Surrik
    World
    Midgardsormr
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Dhalya View Post
    - Some coffers have an absurdly high drop rate – this has to be a bug. It completely devalues the 99-token mount and rare loot from previous expansions. We all know what happens to content when the rewards are worthless.
    I still do not understand why they thought it would be a great idea to put loot from past field ops into OC. Because in doing so, not only have they tanked the items' values on marketboards, but also decimated many groups that were primarily active in those field ops.
    (8)

  4. #84
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,333
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Yushees View Post
    Frontlines got better replayability than anything else we got in Dawntrail so far lmao
    That's what I keep saying, pvp is one of the few pieces of content in XIV that actually offers a good shelf life.
    (3)
    Secretly had a crush on Mao

  5. #85
    Player
    YukioKobayashi's Avatar
    Join Date
    Mar 2019
    Posts
    175
    Character
    Ike Xander
    World
    Lich
    Main Class
    Paladin Lv 100
    "Now that the game is officially on its deathbed" - The game that places #3 in the MMORPG genre after WoW and OSRS when it comes to the active playercount.
    XIV is in the same low WoW was with Shadowlands.
    To blame are the minority of the playerbase that is crying on the forum like little babies. e.g. Something "new" comes out (Chaotic) and the casual cry babies coming out of their corner saying its shit, too hard, not fun, too hardcore instead of giving constructive criticism and examples on how to make it better.
    (2)
    Last edited by YukioKobayashi; 07-22-2025 at 10:18 PM.

  6. #86
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,160
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by YukioKobayashi View Post
    "Now that the game is officially on its deathbed" - The game that places #3 in the MMORPG genre after WoW and OSRS when it comes to the active playercount.
    XIV is in the same low WoW was with Shadowlands.
    To blame are the minority of the playerbase that is crying on the forum like little babies. e.g. Something "new" comes out (Chaotic) and the casual cry babies coming out of their corner saying its shit, too hard, not fun, too hardcore instead of giving constructive criticism and examples on how to make it better.
    I didn't vote for anything and I doubt that anyone else did either, and it is basically based on third party critics and possible influencers and so called streamers and content creators?
    (3)

  7. #87
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,634
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by YukioKobayashi View Post
    Something "new" comes out (Chaotic) and the casual cry babies coming out of their corner saying its shit, too hard, not fun, too hardcore instead of giving constructive criticism and examples on how to make it better.
    To be fair, the main criticism of it was purely the pad body check which ground most people's progression to a halt. And beside the entry issues, this same issue is what SE has identified as the problem in Forked Tower. In a large scale raid, a certain percentage of people are just not likely to do the mechanic right, so a certain percentage of them need to, frankly, be able to be carried for the content to feel good.

    CLL once again had the concept down perfectly. 8 people were assigned to fight a boss and if they messed up, everyone wiped. Those 8 people had to be solid at their task and not mess it up, because everyone was counting on them. The other 16 could die 18 times and get constant rezzes and probably be fine.

    I'm not saying Chaotic should allow 16 people to get it wrong, but that it could have allowed just a few more people to mess it up. Maybe 6 people? Which is a quarter of the raid. Requiring too many people to get it right makes people want to push away those who are fresh and then it's difficult for them to establish their own groups given the scale.

    I agree that people often don't articulate the actual problem when they post though. A common one is when people say "there is no content" but the actual problem is that the content doesn't have enough dynamic factors to make it fun to replay long-term, because of how it's scripted and party-influencing dynamics have been stripped away over the years ie. damage type vulns, TP share, MP share, enmity share, tanks needing heals.

    Oddly, I feel that the OC CEs have enough going on that they mostly go different every time, despite following a script, just because they keep you on your toes so much that a different cast will probably clip you each time you do the fight, and that can often be the case with fights that have more going on. But it leaves at least slower fights to become a chore to repeat after doing it 100 times and it's made worse when the game essentially expects you to repeat it, such as daily Expert roulettes to cap tomestones.
    (4)

  8. #88
    Player
    Shinku_Tachi's Avatar
    Join Date
    Dec 2016
    Location
    Gridania
    Posts
    337
    Character
    Shinku Tachi
    World
    Goblin
    Main Class
    Fisher Lv 100
    I see a MMOs lifecycle like a sine wave.

    If you played enough MMOs over the years, you've seen it.

    Sure, they're in a rough patch, but they can turn things around. They have before, other MMOs have before
    (4)

  9. #89
    Player MaikoRaines's Avatar
    Join Date
    Jun 2015
    Location
    Basement dweller
    Posts
    472
    Character
    Maiko Raines
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by All_Nonsense View Post
    Predictions for replies:

    "Just unsub"
    "Wuk Lamat..."
    "Actually you're wrong because"
    "I took the obvious bait. Here is the dissertation I ran through ChatGPT to make sure you're wrong and I'm right"
    "I'm sad that the game is dying but I'm going to take it out on the people who complain about the drop in quality and not on the devs who are fleecing my wallet to give me slop"
    "This was a reading comprehension check"
    Garbage takes from the title of this thread to the dead horse beaten that is this post, said before, by many before and probably after you.
    (1)

  10. #90
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,446
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Valence View Post
    That's what I keep saying, pvp is one of the few pieces of content in XIV that actually offers a good shelf life.
    I wonder if PVP jobs were designed by a completely different branch of people, because how it's possible that there's like 1/4th of the actions available for PVE and jobs there still feel more dynamic and engaging to play?
    (2)

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