Wait, you're telling me a game you've never played before somehow feels more fresh than a game you've played for a decade?!!
![]()
Wait, you're telling me a game you've never played before somehow feels more fresh than a game you've played for a decade?!!
![]()
Don't forget the Job/Classes are way more fun to play and in depth.
I only have access to the free trial, but damn all this classes are fun to play. Hunter being my personal favourite. The fact I can take almost any mob, tame it, make it my pet and take it through all content is super cool!
I like that I can use my pet as a "tank" and just keep my distance/make distance while attacking the enemy. No interrupting of the cast bar if I move either!
Also I can kind of climb if I brute force it enough which can result in really funny "king of the hill" moments.
I like the race specific abilities, while they aren't the most important thing, they do offer flavour, like Night Elfs turning invisible for a few seconds! Imagine if Au Ra could sharpen their scales to give themselves a 3 second shield. Or an Elezen having an ability to regenerate mana a bit faster for a few seconds. Like nothing game breaking, just a bit of flavour!
Also some of the quests are funny. I had just finished one in which I tricked a troll into thinking I am their Daddy and they would get punished if they don't pick up the giant boulder that landed in the middle of the bridge and throw it away, landing on some unsuspecting frog men insead. Like that was comedy! Or you paying 2 copper coins for information about a murder and the people will tell you because they are resorting to eating clay due to poverty! Diabolical!!!
It makes the world feel more alive! And most importantly! They don't have the eyesore that are the SCI-FI zones. They have propper fantasy!
I am all about frost mage, its so much fun. I've been grinding delves on my frost mage and it has so much functionality. Can put up shields, shadows, can regen hp all while raining down frozen pain on the heads of your foes. Demonology Warlock is also a crazy good time. Hunter is actually next on my list.
...you do realize that racials are one of the most complained about things with characters, right? Nelfs are one of the most chosen/played because Shadowmeld is stupid strong. Same with Dark Iron's Fire Blood, and regular Dwarves' Stoneform. While people do pick races there for their aesthetics, a lot of people choose their race based on the racials more often than not.
Everything else here is super subjective but that's fine. People like what they like, I mean I played an Orc Death Knight so.
Not a defense of WoW / balancing / slowness of relevant hotfixes, but perhaps a defense of racial skills and the customization/variation they bring:...you do realize that racials are one of the most complained about things with characters, right? Nelfs are one of the most chosen/played because Shadowmeld is stupid strong. Same with Dark Iron's Fire Blood, and regular Dwarves' Stoneform. While people do pick races there for their aesthetics, a lot of people choose their race based on the racials more often than not.
Everything else here is super subjective but that's fine. People like what they like, I mean I played an Orc Death Knight so.
Shadowmeld is "stupid strong" only for the same reasons (simply the other side of the coin) that, say, Spatial Rift is "stupid weak". There are certain bugged interactions. Some mechanics just outright end whenever anyone, targeted or not, uses Shadowmeld, while certain draw-in effects and the like persist through the teleport of Spatial Rift where other seemingly "disappear and reappear" means of (near-)instant travel would break them.
Meanwhile, the rest are, well, situational... and that's okay. How often does one need an AoE stun? How often does one need their overall damage to be just a bit more bursty? How often will there be a bleed that wouldn't just have been AoE healed anyways with everyone else's? If anything, the problem is less in the basic variation/capacity of the racials as just that a given instantly-counterable mechanic would be quite so prominent a part in surviving a bottleneck phase (raid)/pull (M+).
That being said, outside of cutting-edge raiders / those pushing 20+ keys in M+ (i.e., far, far beyond any increase in M+ rewards / purely for the leaderboards), those picking their race mostly just for its aesthetic have seemed some 95% or more of the population.
Last edited by Shurrikhan; 07-22-2025 at 10:32 AM.
9 days left on the mount event I'm tempted to go and farm some there.
I really wish Microsoft would have them make a console version of the game, mainly because I'm not confident in my PC's ability to handle it and I don't want to have to buy a new one.
I played a bit back in WotL and Cata, it was good times. (back in my FFXI days and when FFXIV 1.0 didn't pan out)
If you can run XIV, you can run WoW.
Ahh, gotcha. Yeah, you'd probably need to at least be able to run XIV on low settings to play WoW then, unfortunately. They have some (addon-based) controller support, but alas, no console version in the works.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.