Quote Originally Posted by RoyLucaria View Post
What I am trying to highlight is the simple fact we used to get way more content simply faster as well.
I'm not gonna write a list for you right now, but the content in 7.0 is the most we've ever got in any expansion, ever. People may not like to be told that, but it's a fact. Now, that content might only be consumed by them 1 time and they might not see it as repeatable, or the content may not interest them, but that does not mean they are producing less content.

You are correct we got content faster but they had less content to produce back then, so.
On the topic of Dungeons. I am bored by em. Dungeons are just not fun anymore.
Part of it is the lack of variety in expert roulette and having less regular dungeons. Level Cap roulette needs merging into Expert. Another part of it is part of the party dynamics and holy trinity being eroded, so we'll have to hope they improve this in 8.0. Another part of it is abandoning certain ideas they had for dungeons in ARR, HW and Shadowbringers.
Heck even Yoshida himself stated that he falls asleep in em.
It is his intention to be doing better with them in Dawntrail. Whether he is, I'll let you judge.
Another problem the game has is the empty and boring overworlds.
Rest assured, this comes up on the forums frequently.
The new player experience sucks.
It doesn't really. It would be nice to get a mount a bit earlier. It would be nice if all cutscenes were voiced. But other than that, the new player experience is great. Only having 2 attacks is helpful for a lot of players because they don't understand the game and more would be overwhelming to them, with rare exceptions when the person is an "MMO veteran". The only people who find the experience a problem is people that can't handle reading unvoiced text or who have a friend that is urging them to rush to endgame for the raids.
On the matter of old content. We have lots that has been abandoned over the years. Many old systems that could need an overhaul.
I agree that they ignore almost everything except the upcoming patch or expansion. Obviously they don't assign development resources to quality of life and polishing old systems much, to the point the friends list, linkshells, FC applications, bloated menus just persist for a decade.
We only get new A and S rank Hunts once per expansion and usually at x.2 they are already so weak that they get insanely boring. Why cant we drop new ones during an expansion?
As a hunter, it would be nice, but I can handle just new ones for each expansion I suppose.
Hunting 2000 S-Ranks just to get a mount takes way to long.
It really doesn't. You can do it in 1-3 months. It used to take longer, but now you can visit other worlds and data centers. This achievement helps people to keep doing the content. Without this, they'd be as ignored as FATEs were for most of the game's life, which had no purpose or community around them unlike hunts, and adding voucher mounts was a first step to giving you a reason to do them long-term.