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  1. #281
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,196
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Alahard View Post
    Im gonna defend the people casting cure 1 problem for a quick second. Square designed the spell and encouraged its use because of the garbage freecure trait that hasn't been good in years. The game innately tells you to cast it, and rewards you for doing it.
    Who on Hydaelyn thinks that a 1 in 7 chance of a proc is actually worth going for?

    I'd think it more likely that someone believes MP management is actually a thing in this game, and so they're saving the MP-expensive spells for dire moments and relying on the MP-cheap spells in the meantime. It's similar to tanks who save all their mitigations for bosses and not the trash mobs because they're used to games where all the hard hits come from the bosses.
    (1)

  2. #282
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,122
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Alahard View Post
    Im gonna defend the people casting cure 1 problem for a quick second. Square designed the spell and encouraged it's use because of the garbage freecure trait that hasn't been good in years. The game innately tells you to cast it , and rewards you for doing it. The developers could have fixed this ages ago by making cure 1 upgrade to cure 2 and be done with it, or give cure 1 and 2 different purposes so both can be useful.

    It's just a flatout design issue that square refuses to address, because ??????
    I think you greatly overestimate the actual considerations that a lot of very casual players have when it comes to their toolkit. The freecure trap, while being a stupid design leftover from ARR era, is probably the least of their troubles, and I'm pretty convinced that most don't even have considered or even noticed that it can actually proc a free cure 2. Have you lot tried to watch Colin Ryan (Alphinaud's VA) in his progression through the story? He mostly plays through Duty Support, but still also has to do multiplayer trials. Either way, watch him play BRD and you'll see what I'm talking about, and frankly, I don't see the problem.
    That content is their turf.
    (3)

  3. #283
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    Who on Hydaelyn thinks that a 1 in 7 chance of a proc is actually worth going for?

    I'd think it more likely that someone believes MP management is actually a thing in this game, and so they're saving the MP-expensive spells for dire moments and relying on the MP-cheap spells in the meantime. It's similar to tanks who save all their mitigations for bosses and not the trash mobs because they're used to games where all the hard hits come from the bosses.
    I'd suggest you're overthinking this. A button is on the hotbar. Some people will press it. You could make the tooltip "DO NOT PRESS THIS BUTTON" and nothing would change.

    Quote Originally Posted by Valence View Post
    I think you greatly overestimate the actual considerations that a lot of very casual players have when it comes to their toolkit. .
    Exactly this.
    (4)

  4. #284
    Player
    Gwenkatsu's Avatar
    Join Date
    Jun 2024
    Posts
    370
    Character
    Gwenkatsu Furokane
    World
    Shiva
    Main Class
    Dancer Lv 100
    Meanwhile in WoW they now have a one-button-assistant. I guess it's like these single duties where you play Alisae and have 27 red mage abilities cramped into 4 buttons. Only that in WoW all your abilities are now in one button, and the game decides what best to use next.

    Wowhead article
    (0)

  5. #285
    Player
    XtremePrime's Avatar
    Join Date
    Oct 2022
    Location
    Ul'dah
    Posts
    169
    Character
    Katherine Thorn
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Gwenkatsu View Post
    Meanwhile in WoW they now have a one-button-assistant. I guess it's like these single duties where you play Alisae and have 27 red mage abilities cramped into 4 buttons. Only that in WoW all your abilities are now in one button, and the game decides what best to use next.

    Wowhead article
    I'm sure someone would benefit from the single-button assist feature, and it's not overtly OP considering it doesn't cast major offensive cds. It's a net positive for WoW imho and for players that don't want it, they can just play like normal since it's faster and more DPS effective.
    (2)

  6. #286
    Player
    Alahard's Avatar
    Join Date
    Jun 2024
    Posts
    52
    Character
    Alahard Highwind
    World
    Exodus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    Who on Hydaelyn thinks that a 1 in 7 chance of a proc is actually worth going for?

    I'd think it more likely that someone believes MP management is actually a thing in this game, and so they're saving the MP-expensive spells for dire moments and relying on the MP-cheap spells in the meantime. It's similar to tanks who save all their mitigations for bosses and not the trash mobs because they're used to games where all the hard hits come from the bosses.
    Im not saying its worth it. It's absolute trash. The problem is how is a new player suppose to judge that at lv 30, when endgame is 100?

    I'm saying the game tricks people, especially those who aren't good at numbers, into believing it is. And until they are corrected, its an issue. And of course, the "correction" received can seem harsh, as they were doing what the game told them to do.

    Its just trash design the devs refuse to address.

    Quote Originally Posted by Valence View Post
    I think you greatly overestimate the actual considerations that a lot of very casual players have when it comes to their toolkit. The freecure trap, while being a stupid design leftover from ARR era, is probably the least of their troubles, and I'm pretty convinced that most don't even have considered or even noticed that it can actually proc a free cure 2.
    For those who don't, its an even bigger design issue. The devs have intentionally left a healing spell in the game that is worthless past cure 2. But Players, having used cure 1 up to that point ( and have to keep it on the bar for dungeon roulettes), are accustomed to it being the to go heal, so of course the spell is going to be clicked.

    Again - just horrible design from the devs.
    (2)
    Last edited by Alahard; 07-16-2025 at 11:27 PM. Reason: added additional quite and response

  7. #287
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,122
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Alahard View Post
    For those who don't, its an even bigger design issue. The devs have intentionally left a healing spell in the game that is worthless past cure 2. But Players, having used cure 1 up to that point ( and have to keep it on the bar for dungeon roulettes), are accustomed to it being the to go heal, so of course the spell is going to be clicked.

    Again - just horrible design from the devs.
    I mean I agreed that freecure is dumb, but my whole point is that as soon as you add even the smallest pinch of intricacies (which include just different potencies for different goals), you'll have people that won't try to understand them or make sense of tooltips. They'll just press the buttons they are given because they look cool and do stuff.
    (0)
    Secretly had a crush on Mao

  8. #288
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,122
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Valence View Post
    […] They'll just press the buttons they are given because they look cool and do stuff.
    The best other examples I could think of are the Toxikon Mages & … Flamethrower on MCH?
    (0)

  9. #289
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    466
    Character
    D'ark Bunny
    World
    Behemoth
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    The best other examples I could think of are the Toxikon Mages & … Flamethrower on MCH?
    hey, flamethrower is nice! use it and just relax for a few XD
    (1)

  10. #290
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,232
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Gwenkatsu View Post
    Meanwhile in WoW they now have a one-button-assistant. I guess it's like these single duties where you play Alisae and have 27 red mage abilities cramped into 4 buttons. Only that in WoW all your abilities are now in one button, and the game decides what best to use next.

    Wowhead article
    In overall it's a 15%-25% reduction in overall DPS (AoE rotations being the biggest loss) you can do with the class if you rely on the Single Button Assistant. And that doesn't cover offensive/defensive cooldowns and trinket usages.
    It also increases the global cooldown by +25% and is somewhat broken on longer channeled abilities.

    Just to toss in the full story here.
    (2)

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