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  1. #101
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Raim View Post
    "You feel like an adventurer in the open world again" This is the only one I don't agree on. WoW basically has new players skip 90% of the game to rush them to the endgame. WoW hasn't been about the game world since like Wrath-Cata.
    Not sure, dude I'm levelling my second character to 70 and I’ve only done six dungeons, purely because I wanted to, not because I had to. I can't even decide on my race or class yet, hell I dont even know what my name will end up being :P As for endgame, I've not even thought about that or even planning to buy the expansion as I have so much to do.
    (3)

  2. #102
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Raim View Post
    "You feel like an adventurer in the open world again" This is the only one I don't agree on. WoW basically has new players skip 90% of the game to rush them to the endgame. WoW hasn't been about the game world since like Wrath-Cata.
    ?? We have more than ever to explore. The difference is merely that we don't necessarily explore ALL of it under each and every job/character grind. Instead, we might level each character through a different expansion's zones/quests each for a cohesive arc or any mix we prefer.
    (2)

  3. #103
    Player
    IvoYaridovich's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Burilgi Olkund
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    I play both games, swapping every few months. But since Dawntrail, I've found it incredibly difficult to want to come back to FFXIV, let alone play it for a length of time. I currently am playing, but I started a new character as there was nothing at max level I was truly enjoying (mostly can't find a job I find fun), and wanted to try to farm some nostalgia. And I gotta say, nostalgia is dead. I've gotten the new character to the 20-30s in every combat job and it is absolute pain. I've spent 2 weeks on this, am extremely bored of every job but 2 being 2 or 3 buttons. I can fully understand why the few people I've pointed at FFXIV in the past year bounced off it. This is an incredibly bad first impression for a game. Even if FREE. The early game in FFXIV a long time, and is a slog. I also forgot how much of the story is just watching people talking with next to no action.

    But WoW also has a -ton- of conveniences that I always miss when I come back to FFXIV that some people don't even think about. Like Macros for mouseover casting with different actions based on ally or enemy. FFXIV macros can't do that without delay. Extremely simple and quick menus (no addons used or required!). Class customization, so if I'm not feeling on my A game I can actually SIMPLIFY my favorite class by changing my talents and just go have fun anyway. Even the movement in WoW is just so much snappier and responsive (Including new flying that keeps travel engaging). And while leveling you get the majority of your rotational kit within an hour or two, missing only a few major CDs, or situational utilities for later. And then if you want to level synch to a low level and help a friend? WoW only takes away major group CDs. And while the story is not as deep in WoW, what story is there, has action. You don't watch characters discuss, and re-discuss things as if you need constant recaps. When a cutscene hits, its because it needs to show whats happening with fully customized animations for the situation. Not just tell.

    And I'm not even touching on things like dungeon and raid design differences. Raid designs both have their strengths, but WoW raids always feel like they provide more content to me. The dungeon designs don't compare, FFXIV designs got formulaic, boring, and you get stuck farming the same 3 relevant ones per patch. WoWs dungeons design with freedom in open spaces to make routes and planning a thing. And even if they get 'solved', they feel far better for replay ability when you're expected to be in them weekly.

    I used to say each game had their own strengths and weaknesses. But over time, FFXIVs strengths have not been keeping pace and have fallen (And WoW is coming directly at their housing model with force next). And I'm incredibly saddened by that. At this point, WoW is just the superior game unless you truly can't vibe with its art style. I really, really would like FFXIV to do better. But I don't think I've seen many good signs that it will.
    (3)

  4. #104
    Player
    Codyjt92's Avatar
    Join Date
    Oct 2024
    Posts
    12
    Character
    Cohdit Livastrum
    World
    Behemoth
    Main Class
    Fisher Lv 34
    You feel like an adventurer in the open world again
    This makes me feel like you didn't actually play the game.

    If you have that much dis-taste for FFXIV, maybe it's just time for you to move on.

    FFXIV does a lot far superior to that of WoW. I would know, I played WoW for over 15 years. WoW is far from what is used to be. WoW today is nothing like the game that most people fell in love with. If they would have done what FFXIV has done (Update the game, make it feel current, but leave the base recipe alone) I'd most likely still be playing WoW today.

    If you look at classic vs retail. The two games share the same name, but they are two COMPLETELY DIFFERENT games. When WoW completely redesigned itself with WoD, they went from having 10 million+ active subs to 5 million active subs in less than 6 months. This drop is sub count is literally what made Blizzard stop report sub counts to the public.

    Don't get me wrong, FFXIV is far from perfect. The devs need to stop adding new systems and go back and update systems they have in place. It seems like the devs create a system, just to never touch it again. Many of the FFXIV systems are the same from 10 years ago with little to no updates. This is what they need to do. They don't need to completely overhaul the game to make it completely something different.
    (2)
    Last edited by Codyjt92; 07-16-2025 at 02:24 AM.

  5. #105
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Codyjt92 View Post
    This makes me feel like you didn't actually play the game.

    If you have that much dis-taste for FFXIV, maybe it's just time for you to move on.

    FFXIV does a lot far superior to that of WoW. I would know, I played WoW for over 15 years. WoW is far from what is used to be. WoW today is nothing like the game that most people fell in love with. If they would have done what FFXIV has done (Update the game, make it feel current, but leave the base recipe alone) I'd most likely still be playing WoW today.

    If you look at classic vs retail. The two games share the same name, but they are two COMPLETELY DIFFERENT games. When WoW completely redesigned itself with WoD, they went from having 10 million+ active subs to 5 million active subs in less than 6 months. This drop is sub count is literally what made Blizzard stop report sub counts to the public.

    Don't get me wrong, FFXIV is far from perfect. The devs need to stop adding new systems and go back and update systems they have in place. It seems like the devs create a system, just to never touch it again. Many of the FFXIV systems are the same from 10 years ago with little to no updates. This is what they need to do. They don't need to completely overhaul the game to make it completely something different.
    LMAO the open world is basically a waiting room and the majority would agree..

    When 14 was remade Yoshida asked the devs to go play WoW and other mmos they need to do this again...

    (2)
    Last edited by Masekase_Hurricane; 07-16-2025 at 03:05 AM.

  6. #106
    Player
    Codyjt92's Avatar
    Join Date
    Oct 2024
    Posts
    12
    Character
    Cohdit Livastrum
    World
    Behemoth
    Main Class
    Fisher Lv 34
    Quote Originally Posted by Masekase_Hurricane View Post
    LMAO the open world is basically a waiting room and the majority would agree..

    When 14 was remade Yoshida asked the devs to go play WoW and other mmos they need to do this again...

    Ah, you mean when WoW was still good. Tbh, if you enjoy wow so much, just go play it. No one is forcing you to stay with ffxiv. It's okay to move on.
    (1)

  7. #107
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    703
    Character
    Zoh Chah
    World
    Zalera
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Masekase_Hurricane View Post
    I don’t think you can really compare levelling an alt in WoW to levelling one in FFXIV. An alt in FFXIV is an entirely new character, whereas in WoW, it’s basically just another class—most things like achievements, mounts, and companions carry over. From what I’ve read, once you’ve completed the story on one character in WoW, you can either skip it on alts or choose to re-enter it at specific points, which makes the process a lot smoother
    Sure I can, because WoW used to not have all those nice quality of life features. Its actually why the celestial steed mount sold very well as it was the first account-wide mount and that having account-wide mounts wasn't even a normal feature until Mists of Pandaria. Similarly with achievements and companions/pets, they weren't account wide until Mists of Pandaria. So for almost a full 8 years of the games life, whatever you got on one character didn't transfer to another. In addition there was no heirloom tab until 6.1, meaning you actually had to store heirlooms as items and make sure not to lose them unless you wanted to pay gold again to replace it and that was 3 years after the prior mentioned stuff was made account wide.

    Its partly why people had so many to begin with, as for example you could only have two professions on a character, so lets say you want to do alchemy, well you either went herbalist + alchemist or you had an alt that was both a miner and herbalist and would mail you what you need on your main. And until the expansion Catacylsm, you couldn't get exp from mining and herbing, so you had to level them the same as you would any other character with maybe a boost from the aforementioned heirlooms if you had gotten those.

    I personally see people ask why one would have alts in FFXIV since everything can be done on one character, and that is because they provide mechanical benefits that are all related to timers and limited resources. Like if you have 2 characters, you can double up on legendary nodes, treasure maps, challenge logs, wonderous tails, mount tokens, etc. And since a given world can have 8 characters, its that much value from what is normally meant to be limited in what 1 character can do.

    What your enjoying is good and fine, just remember that it wasn't always that way and that WoW was more alike to FFXIV in how it handled alts.
    (2)

  8. #108
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Codyjt92 View Post
    Ah, you mean when WoW was still good. Tbh, if you enjoy wow so much, just go play it. No one is forcing you to stay with ffxiv. It's okay to move on.
    Ah sure cause that's what this post was about which one was better....As I pointed out numerous times it was a question in why a game 20+ yrs can manage to fix simple things.

    Quote Originally Posted by Chasingstars View Post
    Sure I can, because WoW used to not have all those nice quality of life features. Its actually why the celestial steed mount sold very well as it was the first account-wide mount and that having account-wide mounts wasn't even a normal feature until Mists of Pandaria. Similarly with achievements and companions/pets, they weren't account wide until Mists of Pandaria. So for almost a full 8 years of the games life, whatever you got on one character didn't transfer to another. In addition there was no heirloom tab until 6.1, meaning you actually had to store heirlooms as items and make sure not to lose them unless you wanted to pay gold again to replace it and that was 3 years after the prior mentioned stuff was made account wide.

    Its partly why people had so many to begin with, as for example you could only have two professions on a character, so lets say you want to do alchemy, well you either went herbalist + alchemist or you had an alt that was both a miner and herbalist and would mail you what you need on your main. And until the expansion Catacylsm, you couldn't get exp from mining and herbing, so you had to level them the same as you would any other character with maybe a boost from the aforementioned heirlooms if you had gotten those.

    I personally see people ask why one would have alts in FFXIV since everything can be done on one character, and that is because they provide mechanical benefits that are all related to timers and limited resources. Like if you have 2 characters, you can double up on legendary nodes, treasure maps, challenge logs, wonderous tails, mount tokens, etc. And since a given world can have 8 characters, its that much value from what is normally meant to be limited in what 1 character can do.

    What your enjoying is good and fine, just remember that it wasn't always that way and that WoW was more alike to FFXIV in how it handled alts.
    Yes I see where you're coming from, but 14 is a game that came way later, it should've learned and be ahead of WoW. Like WoW has done by taking 14's housing system and made it better...
    (3)
    Last edited by Masekase_Hurricane; 07-16-2025 at 04:15 AM.

  9. #109
    Player
    Codyjt92's Avatar
    Join Date
    Oct 2024
    Posts
    12
    Character
    Cohdit Livastrum
    World
    Behemoth
    Main Class
    Fisher Lv 34
    Quote Originally Posted by Masekase_Hurricane View Post
    Ah sure cause that's what this post was about which one was better....As I pointed out numerous times it was a question in why a game 20+ yrs can manage to fix simple things.



    Yes I see where you're coming from, but 14 is a game that came way later, it should've learned and be ahead of WoW. Like WoW has done by taking 14's housing system and made it better...
    That's literally what your entire post is about. How a 20-year-old game with a much larger budget than FFXIV is able to have features that FFIX has, and do it better. You want to know why they do it better? 1. They have a much larger budget than ffxiv now with the backing of Microsoft funding them 2. Many of these features were added into WoW way after FFXIV had them in their game. Again, FFXIV just needs to polish up their current systems. Not completely redesign the game into something new. You bring up housing. WoW literally just added this... Players have been begging for it since vanilla.
    (3)

  10. #110
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    703
    Character
    Zoh Chah
    World
    Zalera
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Masekase_Hurricane View Post
    Yes I see where you're coming from, but 14 is a game that came way later, it should've learned and be ahead of WoW. Like WoW has done by taking 14's housing system and made it better...
    Yep and that is where people want to hope that CBU3 keeps learning from Blizzard on what should be implemented. Sadly what we have now in FFXIV is basically the black magic equivalent of alt support with shell FCs and similar matters that are not really intended for alts but for other players.
    (0)

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