Quote Originally Posted by Themarvin View Post
Played games where 1 revive or no revive is an option at all, if they wanted to make it high end should had made it 8 or 16 man only content, they are placing a huge doorstop in the major supposed to be fun zone for all baffles me and it should baffle everyone, elite or not.
I understand why they are making 24-48 person content. It's because in Endwalker, they made a lot of solo content and people felt bored, like there was no social interaction. Island Sanctuary was solo. Variants were soloable. MSQ dungeons were now soloable. Relics were virtually not additional content at all, whereas they were social activities in expansions before it.