"You shouldn't have to make a choice between damage and mobility, Plunge is bad, mimimimi"- alright, let's remove damage from ALL mobility actions. Looking at YOU, Warrior, with Onslaught AND Primal Rend. Looking at YOU, Dragoon, with Stardiver. /s

In all seriousness - why is nobody considering "what if we had both"? Shadowstride on say a 30-45s CD, purely there for mobility on demand and Plunge with damage and mechanically meaningful effects like PvP DRK has it? I mean Warrior literally has Primal Rend as a GCD dash which is part of their burst and still have Onslaught as well. They don't seem to do too bad with having two different mobility options.

Before Endwalker, they also had arguably the best designed dash with a gauge cost and low CD (10s), which made it damage neutral on average (yes I did the math back then) relative to Fell Cleave and 123 combo finishes near the end of a fight. Samurai also currently has a gauge-costing dash AND backstep which is damage neutral to their main gauge spender.

Ya'll gotta get out of this absolute "EITHER X OR Y" mindset. Think outside of the box.