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  1. #1
    Player
    Lux_Rayna's Avatar
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    Vynce Walker
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    Sargatanas
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    Miner Lv 50
    Quote Originally Posted by Frein View Post
    I just posted an example of the exact same thing happening in WoW.
    I never played WoW for any reasonable amount of time so I will not address it. That makes 2 exceptions..woo.

    Yes, it does. Please explain how it possibly could not tell you exactly that.
    If you use a crit dmg/crit rate build on DRG for example, it will give you much different results than using it on..idk..WAR or ARC. Our skills are designed with inflated crit rates. Our traits help our crit as well. Crit may be hard to raise but on a DRG a few percentage points may be enough to maximize our crit potential. If dmg is more important than stats for dmg calculation, sacrificing attack power for crit attack power could yield favorable results. If I can even get an extra 15% in crit damage thats already quite a nice dmg boost given that at least half of my WS's have an increased critcal rate proc. Well it might be 3/8..but close to half. And in a party, against a boss, you are looking at 3/5 skills youll mainly be using have increased critical rate built into them.

    But also, discounting class context, combining the two could yield something serviceable whereas not combining them would be garbage. It really depends to what degree you can be successful raising both crit dmg and crit rate. Since the two have not been tested together, we really can't be sure of the possibilities...or how well they work in tandem parsed against something else. Assumptions are assumptions. I dont see why you are so against testing something first...its almost as if you are afraid of seeing your assumptions as incorrect.

    This is so not the same thing. You can calculate the exact DPS increase for for added crit power if you know your crit rate and vice versa. There is no potential for new elements here.
    It is quite the same thing. Both hydrogen and oxygen are entirely identifiable and quantifiable elements. You can find all of their exact details in a periodic table. Yet combining them yields a compound that is greater than the sum of its parts. Water isn't even an element, but a combination of elements, otherwise known as a compound. But I digress. Back to the larger point, you can't calculate the exact anything, because no one knows the exact dmg calculation and how it precisely works. No tester knows this, you can ask any of them and they will shrug their shoulders and say "all we know is dmg is the biggest influence". You pretending there is exact knowledge where there is none, and assuming that which you do not know and have not tested. As I've said billions of times, parse results may surprise you. I fail to see what is so unreasonable about testing anything before making a claim to its validity. You seem more interested in holding onto your assumptions than in discovering truth. Of course no one likes being proven wrong, which is likely why a status quo is extremely hard to change. In any case look at the preliminary parse results so far, and I think we can agree that certain assumptions may not hold water anymore.

    I think it's pretty self explanatory that going from 5% crit rate to 5.5% crit rate isn't going to suddenly let you heal a ton more with Rampage. No parsing needed.
    Assuming the calculation is indeed 5.5%. Most of these tests are estimates and hypotheses. You would need an insanely large sample size repeated over months and months to come close to anything like an exact number. Even then, there's nothing to say there aren't threshold numbers where it jumps beyond the normal linear increase. These are things we cannot ever know for certain, because we do not have access to the exact formulas. This is why I say you test everything in context. In order to fully understand anything, to quote the philosopher William James, you need to see it both within its environment and outside its environment. To not do both is to leave one side of the problem unresolved and unobserved, which is contrary to both science and mathematics. Please explain what is so unreasonable about testing before claiming to fact? I cannot understand it for the life of me. For some reason you are much happier assuming than seeing the results in practice.
    (0)

  2. #2
    Player
    Frein's Avatar
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    Character
    Frein Mannis
    World
    Ragnarok
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    Arcanist Lv 50
    Quote Originally Posted by Lux_Rayna View Post
    I never played WoW for any reasonable amount of time so I will not address it. That makes 2 exceptions..woo.
    How many MMO examples do you need? How about other genres?

    If you use a crit dmg/crit rate build on DRG for example, it will give you much different results than using it on..idk..WAR or ARC. Our skills are designed with inflated crit rates. Our traits help our crit as well.
    Yes, it's marginally different. Steel Cyclone and Godsbane, the two main WAR WS, also have huge crit rate buffs, by the way.

    Crit may be hard to raise but on a DRG a few percentage points may be enough to maximize our crit potential.
    Why? How? DRG doesn't get anything extra out of a crit. Just the same extra damage as everyone else.

    It really depends to what degree you can be successful raising both crit dmg and crit rate. Since the two have not been tested together, we really can't be sure of the possibilities...or how well they work in tandem parsed against something else. Assumptions are assumptions. I dont see why you are so against testing something first...its almost as if you are afraid of seeing your assumptions as incorrect.
    I don't understand how you can be so blind to the obvious. If +crit rate has a minimal effect on your crit rate, why would it suddenly be significantly better just because your crit damage is higher? Is it more beneficial to crit more often when the crits are strong as opposed to weak? Yes, but we know how strong those crits are and can from that derive a good idea of how much damage adding crit rate gives. And it's not much.

    It is quite the same thing. Both hydrogen and oxygen are entirely identifiable and quantifiable elements. You can find all of their exact details in a periodic table. Yet combining them yields a compound that is greater than the sum of its parts. Water isn't even an element, but a combination of elements, otherwise known as a compound.
    Yes, I shouldn't have called it an element. My point still stands, this is not chemistry where 1+1=???. You cannot calculate the properties of water from the properties of hydrogen and oxygen. You can calculate your crit DPS from the properties of your crit rate and crit potency.
    But I digress. Back to the larger point, you can't calculate the exact anything, because no one knows the exact dmg calculation and how it precisely works. No tester knows this, you can ask any of them and they will shrug their shoulders and say "all we know is dmg is the biggest influence".
    We know a lot more than that.

    I fail to see what is so unreasonable about testing anything before making a claim to its validity. You seem more interested in holding onto your assumptions than in discovering truth. Of course no one likes being proven wrong, which is likely why a status quo is extremely hard to change. In any case look at the preliminary parse results so far, and I think we can agree that certain assumptions may not hold water anymore.
    If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck. I don't need to test its duckness to know that it's, indeed, a duck.
    (0)
    Last edited by Frein; 05-01-2012 at 06:23 AM.

  3. #3
    Player
    Starlord's Avatar
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    Luna Sushima
    World
    Siren
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    Samurai Lv 91
    Quote Originally Posted by Frein View Post
    How many MMO examples do you need? How about other genres?


    Yes, it's marginally different. Steel Cyclone and Godsbane, the two main WAR WS, also have a huge crit rate buffs, by the way.


    Why? How? DRG doesn't get anything extra out of a crit. Just the same extra damage as everyone else.


    I don't understand how you can be so blind to the obvious. If +crit rate has a minimal effect on your crit rate, why would it suddenly be significantly better just because your crit damage is higher? Is it more beneficial to crit more often when the crits are strong as opposed to weak? Yes, but we know how strong those crits are and can from that derive a good idea of how much damage adding crit rate gives. And it's not much.


    Yes, I shouldn't have called it an element. My point still stands, this is not chemistry where 1+1=???. You cannot calculate the properties of water from the properties of hydrogen and oxygen. You can calculate your crit DPS from the properties of your crit rate and crit potency.

    We know a lot more than that.


    If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck. I don't need to test its duckness to know that it's a duck.
    Okay can you stop this now... :/ PICTURE ORNY!!!
    (0)

  4. #4
    Player
    Frein's Avatar
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    Frein Mannis
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    Ragnarok
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    Arcanist Lv 50
    Quote Originally Posted by Starlord View Post
    Okay can you stop this now... :/ PICTURE ORNY!!!
    Sorry, but I'm not in the habbit of dropping a debate until I find myself repeating the same points too much.

    As far as your pictures go, this isn't really the correct forum for it. We have the media forum for this kind of things.
    (0)

  5. #5
    Player
    Starlord's Avatar
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    Luna Sushima
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    Siren
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    Samurai Lv 91
    Quote Originally Posted by Frein View Post
    Sorry, but I'm not in the habbit of dropping a debate until I find myself repeating the same points too much.

    As far as your pictures go, this isn't really the correct forum for it. We have the media forum for this kind of things.
    Its a Thread about Posting your Grand Company Weapons/Gear Pictures.. its def.. the RIGHT place for it..

    Edit: What your posting is Irrelevant to this thread.. if you want to make a thread about Min/Maxing Make your own thread please.. Thank you.
    (1)
    Last edited by Starlord; 05-01-2012 at 06:43 AM.

  6. #6
    Player
    Frein's Avatar
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    Frein Mannis
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    Ragnarok
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    Quote Originally Posted by Starlord View Post
    Its a Thread about Posting your Grand Company Weapons/Gear Pictures.. its def.. the RIGHT place for it..
    No, this is the right forum for it.
    (0)

  7. #7
    Player
    Starlord's Avatar
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    Luna Sushima
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    Siren
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    Samurai Lv 91
    Quote Originally Posted by Frein View Post
    No, this is the right forum for it.
    I made a THREAD about this.. so it shouldn't be derailed as such Thank you
    (1)

  8. #8
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    Quote Originally Posted by Frein View Post
    No, this is the right forum for it.
    So players should not discuss classes or jobs here either because we have a forum for that?
    We shouldn't discuss quests, because there is a forum for that.
    We shouldn't discuss guildleves because there's a forum for that.
    We shouldn't discuss synthing, gathering, or any items, because there's a forum for that.
    etc. etc. untill... we shouldn't discuss anything that falls into the wide catagory of "other"... because there's a forum for that.
    (3)
    Blog: http://lodestone.finalfantasyxiv.com/rc/diary/top?cicuid=13562779