You do know an exploit means using a flaw in design to benefit..right? Salvage exploit was using a flaw in how it calculated drops for parties in that raid which caused it to duplicate gear, here's burning it down so fast causes garuda to not use HP checks for phases.
You misunderstand there is a difference between an exploit and a flaw in design. An exploit is actually something users are doing against the developers wishes regardless of if the developers new it was there or not (Salvage exploit). A flaw in design is that it was made that way intentionally (Usually thinking it was impossible to happen) but the users managed to do it (Garuda). Since they (the devs) said themselves this was a design flaw and not an exploit it's not ban-able (This is going by there standards in the past where design flaws aren't banable ex. leve sp thing). They obviously have complete rights to ban users for any reason whatsoever.

Also regardless of this being an exploit or flaw in design the key difference between this and the salvage exploit is the fact that the salvage exploit was kept under wraps for an extremely long time. Posts where intentionally removed from EG websites when they were mentioning the exploit. It was pretty clear on the players part that they were trying to abuse the system to gain from it knowing what they were doing was wrong. This way to kill garuda was just those guys trying to be bamfs.


Also I'm sorry I'm muddying up your thread Rein.