

Objectively, they aren't getting worse. They are exactly the same as they've been since at least SB and that's actually still a problem. It's bland and we're all over it.Again, my subjective opinion, but for me dungeon/boss design has been getting steadily worse.
I absolutely loved the ambience of early dungeons and the integrated visuals and music, as well as the variety in combat. CT gets a lot of hate, but LotA is a visually stunning experience with some unique mechanics. The Vault is a masterpiece IMO, not only for the visuals and vibe, but also for the way it sits seamlessly in the story, getting you where you need to go.
SE still does this well in some cases, but is ruining it for me with this absurd visual clutter. I don't want to have to squint or look away from the screen during a fight.
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