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  1. #1
    Player
    Altina_Orion's Avatar
    Join Date
    Oct 2021
    Posts
    278
    Character
    Altina Orion
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Mawlzy View Post
    Again, my subjective opinion, but for me dungeon/boss design has been getting steadily worse.

    I absolutely loved the ambience of early dungeons and the integrated visuals and music, as well as the variety in combat. CT gets a lot of hate, but LotA is a visually stunning experience with some unique mechanics. The Vault is a masterpiece IMO, not only for the visuals and vibe, but also for the way it sits seamlessly in the story, getting you where you need to go.

    SE still does this well in some cases, but is ruining it for me with this absurd visual clutter. I don't want to have to squint or look away from the screen during a fight.
    Objectively, they aren't getting worse. They are exactly the same as they've been since at least SB and that's actually still a problem. It's bland and we're all over it.
    (1)

  2. #2
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Altina_Orion View Post
    Objectively, they aren't getting worse. They are exactly the same as they've been since at least SB and that's actually still a problem. It's bland and we're all over it.
    I just gave a specific example in how they differ.
    (1)

  3. #3
    Player
    Altina_Orion's Avatar
    Join Date
    Oct 2021
    Posts
    278
    Character
    Altina Orion
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Mawlzy View Post
    I just gave a specific example in how they differ.
    I didn't play HW, but I will say that today the vault is just clunky. Story wise, its great. Otherwise, its still entirely too easy and its clunky as heck. It's also 10 years old.
    (0)

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