That's exactly why I think it doesn't make any sense to not work both encounters and classes together. One is the answer to the other...You can’t improve encounter design on the back of awful class design!
100% agree. They need more meaningful toolkits and to bring in fresh ideas like actually using duty actions. If blizzard can make an engaging class with a core of 8 buttons and some flavor rp abilities why do I have 36 buttons that are all a variation of eachother in this game? Bring back more procs and rng in rotations. If the fights are going to be boring at least let me enjoy reacting to my class.
So what it is? There's more substance to the encounter design that we'll only find out in 8.0 when jobs get changed?
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