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  1. #691
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,185
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kasumii View Post
    I think what people also fail to realise here is the intent. Will I report someone for not rezzing me after a CE because they're rushing to their next fate? Or if they don't res me if I happen to die in a hunt train? Of course not. Unless they explicitly tell me "lol haha I could raise you but I wont" (Which the premades have done here btw).

    Its the intent that matters. If you explicitly tell someone "We will let you die and not rez you" and then follow through with that then that is malicious intent, regardless of if they are in your group/party/alliance/discord whatever. That is the main point. There is a very clear malicious intent there and it seems like all the hardcore andys forgot that little nuance. And as far as I am concerned that is a clear violation against the ToS, but I know the discord apologists won't agree with that and that is fine.

    But yeah lets keep saying "uuuh theyre not in my group so they can get shafted", that will surely help mend the rift that is widening between the playerbase by the day and will surely drive people in droves to the very welcoming discords (that told them to get shafted and called them antisocial jerks and leeches). And I am sure the GMs will happily agree with you considering the LL. But that still won't stop the people you have griefed from reporting you
    Literally the only example this thread has of “malicious intent” is a group warning them in advance because people not understanding the content is a legit danger to everyone else because of the way forked tower’s mechanics work

    It is not malicious intent to not raise when you have warned of it because of the danger of mechanics being targeted on people who don’t understand the mechanics and can kill others

    And I still don’t get why people on here want to continue to attribute the so called widening of the Gulf in the playerbase to anyone besides square. It’s not evil exclusivity of the mean hardcore to be realistic about the way the content works. Tell square their content design is awful
    (6)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #692
    Player
    Novarius's Avatar
    Join Date
    Jul 2024
    Location
    Gridania
    Posts
    38
    Character
    Novarius Lunacryst
    World
    Twintania
    Main Class
    Alchemist Lv 100
    I die a little more inside when I see someone mindlessly pop the Mega Landmine on the bridge either through sheer carelessness or not thinking through the consequences… by extension it infuriates me when people run ahead of the Thieves and think they know better (unless you are a Tank using invuln and explicitly tell the group so they stay back) essentially when it comes to Hallways, Bridges and Lockwards you are blind and only the Thieves can “see” so it boggles my mind when people run ahead of them…

    I still remember where I died to a Mega Landmine through a wall in the Lockward corridor after you open the vault, it was funny at the time because it was recoverable but silly things like that can cause wipes in many cases…
    (4)

  3. #693
    Player
    SeriousPan's Avatar
    Join Date
    May 2019
    Posts
    209
    Character
    Lugubrious Pan
    World
    Cerberus
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Maltothoris View Post
    Another example is the good old monk incident on the bridge right here https://x.com/mitsurugi137/status/19...L8T65X6hA&s=19
    Classic example of FT design not allowing any kind of deviance on Phantom Job choice if you want to remain safe. Phantom Monks kit is FT unfriendly a majority of the time due to team mechanics or traps.


    Quote Originally Posted by Novarius View Post
    Honestly if the Idols just did massive raidwide damage if you failed a stun it would be fairer, they are single-handedly the worst aspect of FT,
    FT having an obsession with instant kills is what breaks it for me, I think. Like you just finish a boss with a bunch of instant kill mechanics for boss 1. Next you get to some dungeon exploring between Boss 1 and 2 with some trap management, mobs and dealing with THOSE instant kill aoes they have. They can be mitigated with Time Mages and stuns with a huge grace period for them to do their job. Easy! Fun! Good little break between bosses.

    Then you finish Boss 2 and all of its instant death mechanics and their dungeon run busts your balls for even attempting it. The grace period on managing a singular add, let alone 6, is small and if it's messed up its a raid wide that instant kills instead of deals damage. Why does it have to instant kill? For those who don't know the bridge is TRAPPED and is also steadily getting set on FIRE. So you're adding no chance of a raise, fire dots if it catches up to you which makes people panic (the damage is low it doesn't matter), instakill traps so rushing is a death sentence and then mobs that if one person makes a mistake kills you all.

    Ugh.
    (5)

  4. #694
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,246
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Aravell View Post
    Even if they didn't remove the raise restriction, they could at least make it so you can respawn at the start of the tower until your raise stacks run out, that alone would already make progging less annoying and stressful for groups of randoms.
    This is frankly surprising. At the very least CLL & DRn allows the raid to raise at the instance’s entrance rather than dumping them back to the basecamp.

    Truly, FTB is a shining “we don’t know our playerbase”-beacon, guess all that talks of listening to feedbacks are indeed colorful auroral mirages lol.
    (5)

  5. #695
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,185
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    This is frankly surprising. At the very least CLL & DRn allows the raid to raise at the instance’s entrance rather than dumping them back to the basecamp.

    Truly, FTB is a shining “we don’t know our playerbase”-beacon, guess all that talks of listening to feedbacks are indeed colorful auroral mirages lol.
    To be fair neither does BA or DRS

    Either you get sacced/raised on the spot or you return to hydatos/gangos
    (1)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  6. #696
    Player
    Novarius's Avatar
    Join Date
    Jul 2024
    Location
    Gridania
    Posts
    38
    Character
    Novarius Lunacryst
    World
    Twintania
    Main Class
    Alchemist Lv 100
    And the reason that you can’t do the Chemist rez trick on the bridge is because even if you get a Chemist up and reset the encounter all of the adds and barriers between each section respawn so if you died on the second section or later you are unfortunately out of luck…
    (3)

  7. #697
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Watai View Post
    Why ? from what i see on this post, there are less Discord "elite" than regular players who just want to do the content they've worked toward unlocking. Also never received any Discord link when i was waiting for the Raid to open, or once i was in.
    Because that's just how challenging large scale content in MMOs works. It isn't about being "elite". It's about organising a large group.
    (5)

  8. #698
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by BigCheez View Post
    Because that's just how challenging large scale content in MMOs works. It isn't about being "elite". It's about organising a large group.
    Given CAR and FT, one might argue that large-scale content in MMOs does not work at all.
    (1)

  9. #699
    Player
    Kasumii's Avatar
    Join Date
    Jun 2025
    Posts
    39
    Character
    Kasumi Sada
    World
    Gilgamesh
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Supersnow845 View Post

    And I still don’t get why people on here want to continue to attribute the so called widening of the Gulf in the playerbase to anyone besides square. It’s not evil exclusivity of the mean hardcore to be realistic about the way the content works. Tell square their content design is awful

    Not disagreeing with you there but you have to concede that this entire thread isn't a good look for the "hardcore" side when they start calling fellow players and randoms "antisocial jerks" "leeches" "toxic" and "snipers" (and then they wonder why there is so much hostility and negativity towards such groups...)

    I (and I think a lot of other fellow casuals) are livid at SE both for designing FT the way it is and admitting they decided to push out the harder version due to budget/time constraints instead of making a more accessible version. Of course we blame SE. But we also blame all the people who tell us "lol this content is braindead easy just get better and join a discord" and encourage hostility towards randoms because that is not helping either side.

    I think both sides need to cool their jets. The amount of hostility and frankly encouraged harassment towards regular players joining a pre-made discord run which in turn only leads to more animosity towards "raiders" is not helping anyone and it seems there are a few people in this thread who just get their kicks from being able to harass other players without any real repercussions (from both sides).

    Both sides should have come together and boycott this piece of garbage design.
    (8)

  10. #700
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,185
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kasumii View Post
    Not disagreeing with you there but you have to concede that this entire thread isn't a good look for the "hardcore" side when they start calling fellow players and randoms "antisocial jerks" "leeches" "toxic" and "snipers" (and then they wonder why there is so much hostility and negativity towards such groups...)
    .
    I mean the casual side is also calling the hardcore side cattle, toxic, elitists and trash

    Nobody wants this type of design but neither “side” is looking good here, the hardcore side understands that this needs communication but comes off as exclusive. The casual side wants the content to work in a way it simply doesn’t and comes off as selfish

    The problem is squares content design, not either “side”
    (5)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

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