Are chemist rezzes limited inside the tower? Outside they cost nothing. I had heard that individuals have a rez limit on them, not that chemists had a limit to the number of rezzes they could perform.Its not a threat, its just stating that they're not going to expend their own resources to rez that player should they die.
Which is quite reasonable for foray content considering not everyone in a given instance (which allows any role) would be able to pick them back up.
"which is quite reasonable" Lmao ok redditor. No one in the real world thinks that though.Its not a threat, its just stating that they're not going to expend their own resources to rez that player should they die.
Which is quite reasonable for foray content considering not everyone in a given instance (which allows any role) would be able to pick them back up.
OK, I had heard that, but Luluya is suggesting that the player doing the rezzing would be expending their own resources. I am assuming that a premade would bring a chemist or two just in case regardless, because things happen no matter how good you are. Do the chemists have a limit to how many rezzes they can perform?
I mean - choosing to not heal/tank/res someone when you're capable of doing it IS on the "reportable offense" list for a reason.Its not a threat, its just stating that they're not going to expend their own resources to rez that player should they die.
Which is quite reasonable for foray content considering not everyone in a given instance (which allows any role) would be able to pick them back up.
But I'm also fine with agreeing to disagree. It reads like a threat to me, and not to you - fair enough.
Chemist itself isn't limited in how many rezzes they can toss out individually. The button itself triggers a 5 second global cooldown (like weaponskills and spells) but is instant. The main limitation is the raise stacks of each player remaining.OK, I had heard that, but Luluya is suggesting that the player doing the rezzing would be expending their own resources. I am assuming that a premade would bring a chemist or two just in case regardless, because things happen no matter how good you are. Do the chemists have a limit to how many rezzes they can perform?
What I assume they mean is "we won't be using resources to heal you up anyways therefore we won't raise you to begin with" which no offense, is an asinine way to go about it. Not even Ultimates are this tight that you can't drop some single-target heals on someone who recently got rezzed. For all the reasons one might have to "teach them a lesson", 'my resources' is a really awful reason.
Thanks! That's what I thought, but not having been in myself I couldn't say for sure! Hell, just leaving someone on the floor and rezzing them after the fight's over wouldn't spend a speck of a chemist's resources in that case.Chemist itself isn't limited in how many rezzes they can toss out individually. The button itself triggers a 5 second global cooldown (like weaponskills and spells) but is instant. The main limitation is the raise stacks of each player remaining.
What I assume they mean is "we won't be using resources to heal you up anyways therefore we won't raise you to begin with" which no offense, is an asinine way to go about it. Not even Ultimates are this tight that you can't drop some single-target heals on someone who recently got rezzed. For all the reasons one might have to "teach them a lesson", 'my resources' is a really awful reason.
This whole kerfuffle seems like people are being inconsiderate on both sides...no, no one can "snipe" a spot in free-for-all open content, but if you do join in with 40+ other players who are in a premade, for crying out loud, don't run ahead of them and blow up traps or pull mobs...stay back with the masses and follow along.
Actually it isn't actionable, due to the reasons stated in the second line (not everyone is a healer/rdm/smn/chemist etc), as if it were then everyone who has a healer job at 100 who happens to be doing anything in the instance would have to drop everything they were currently doing to rez that player or be actioned.
Uncooperative Behaviour such as refusing to communicate with the rest of the group and Obstruction of Play through MPK by, say, running ahead of the group and exploding traps on them, is actionable.
The level of slander is insane.While not in this thread, they were also called the discord cartel members by that specific person
https://forum.square-enix.com/ffxiv/...FT-Live-Letter
You're not gonna raise a potential wipe-causer who sniped your group because, as has been stated several times, wiping in FT yeets you out of the tower unless you killed a Chemist and had 100% raise uptime on them just in case you wipe. And you shouldn't wipe before your prog point. And if the only reason why you could wipe pre-prog point is a sniper, then, well... That's why people won't res snipers. Though honestly, the sheer disrespect they treat the organizers with would also warrant not ressing. Or, you know, the sniper not being in your party. Which makes it non-reportable, as elaborated by others upthread.
/e: edited to add quote
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