Believe it or not, yes. There was a time when a ton of people were having trouble with it. Certainly they weren't as nasty to get as some logograms, but they can be tough to farm alone, and for a while you had gil farmers monopolizing spawns in instances rendering people unable to acquire them except via gil. Some players don't do Adventurer in Need and have significantly less gil. Some spend their gil on cosmetics. Some help their FC mates by buying or making them gear. There are plenty of reasons a player might not have enough gil to feel comfortable spending it on a needlessly huge stack of lost actions.
More to the point, the way those items were set up triggered the very common Item Goblin Syndrome, where players felt they had to reserve their most ideal or most fun or rarest combinations of lost actions for content where it really mattered. The reality of how replenishable the supply is doesn't really factor into a person's hoarding instinct, and it diminishes the experience. This is why you don't see too many people playing Chemist or Samurai on Occult Crescent but see a TON of Cannoneers and Berserkers. The first two require an investment of consumables and there are other options with similar utility or damage for less constant investment.