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  1. #1
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    525
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    While I am in favour of more things for non-tanks to do in general, "tank busters" are a joke and need to be fixed in addition to any more things for other players to do. Tank busters by definition should be a serious threat to a tank, not 50% of their HP on a good day, as far as I'm concerned (healer main, I know) any tank buster should straight up end any tank who doesn't mitigate at all and even tanks who do mitigate should need heals coming out the other side if they're going to survive.
    (1)

  2. #2
    Player
    Morphiana's Avatar
    Join Date
    Oct 2013
    Posts
    216
    Character
    Morphiana Blackheart
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Alice_Rivers View Post
    While I am in favour of more things for non-tanks to do in general, "tank busters" are a joke and need to be fixed in addition to any more things for other players to do. Tank busters by definition should be a serious threat to a tank, not 50% of their HP on a good day, as far as I'm concerned (healer main, I know) any tank buster should straight up end any tank who doesn't mitigate at all and even tanks who do mitigate should need heals coming out the other side if they're going to survive.


    I agree, but we've been saying that for a decade without any real change. So, if they won't do that, maybe they'll compromise and add something else while a tank buster is occurring, so if you got hit by both it wouldn't be a fun time.

    In an ideal FFXIV it would be really cool if a tank buster and mechanic happened at the same time, the tank buster resolves first but leaves the tank with a short yet massive debuff, and if they screw the mechanic up they'll either need to use a big defensive cool down or get KO'd.
    (0)
    Last edited by Morphiana; 06-14-2025 at 04:02 AM. Reason: A word