Quote Originally Posted by Ryaze View Post
The same "professional game developers" that had a flaw in their experience distribution system that was taken advantage of back in patch 4.5 with Blue Mage and then six years later was still present that they had to hotfix out for OC? Those professionals?
I kinda maybe wish you could completely hide ignored people's posts/threads and if someone quotes them too (not blaming you).

because

Quote Originally Posted by Mawlzy View Post
I sort of assumed it is working as intended?

These are professional game developers. The implications of the design choice in FT would be obvious to people with that background. It may be a nightmare for most players, but "most players" are no longer the target demographic.
This is very high levels of cringe by square enix community worker. I mean, come on, people can disagree on some stuff about game which WORK (difficulty of mechanics, visuals (inc glam) etc), but idk on which side are you supposed to be when defending this trash design choice.

BA style entering raid is bad, especially BAD BAD BAD BAD BAD BAD BAD BAD BAD if the raid's difficulty is "one dude is able to wipe you and you can't even kick them out". That's why there are TWO (not one but TWO) raids in bozja and you can queue savage as 48 man alliance.

Whoever proceeded with Forked Tower entering approach should just retire and never touch anything gaming related.