Quote Originally Posted by Jeeqbit View Post
I think it would be fine to do it this way if the raid itself is the difficulty of Bozja's CLL, Dalriada or DR. Because then it's actually possible to do it with randoms. If it demands the sort of survival as Chaotic then it makes it a strange decision to enter it via the field instance.
My thoughts exactly, I actually like the strange entry to the thing, makes the instance feel more real and adds to the mysterious feel of the island, however... thanks to the content itself it just becomes a mess. Each instance is small and to enter you need to bring a ticket over to a specific spot on the map during a specific weather event, the entry period is not long and once enough try to enter it becomes a lottery system, ok but... once you've managed to get in there is a difficulty spike that requires clear communication, specific phantom jobs, good gear and high skill, all the while being punishing with no way to really practice outside of watching a guide.

So the entry method pushes for jumping into it blind with random people that's on the field but the content itself pushes for you to have a static and being fully prepared with the right tools. What I think should have been done is make the current version the hard version you can queue into outside of the instance, while the current entry style is used for a easier version that could be like the training wheels introducing you to the mechanics the harder one will fully utilize. Maybe you even have to beat the easy one to unlock the hard one? Just anything other than this for the first instance...