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  1. #1
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    461
    Character
    D'ark Bunny
    World
    Behemoth
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Moomba33 View Post
    I would be very curious to hear from the developers on why they went back to BA design as opposed to repeating the Bozja method of having easily puggable raids within the instances and a more hardcore raid that premades could queue for.

    I do feel that it is likely intended to get more accessible over time. Future phantom jobs will help by letting players grind more mastery stacks and may have helpful skills that make the fights easier. Future gear may be released that is stronger than the sets currently available and powercreep the content further.

    I haven't run FT yet, but it sounds like the biggest issue is there are more mechanics that can wipe the whole raid if someone does them wrong whereas BA and DRS were mostly personal responsibility mechanics with a few key people needing to do dispels and reflects and such.
    Accessible to who? Raiders? Maybe. Not to the casual/midcore player base. The entry requirements, the need to be on a discord, the phantom job requirements (even if the raider portion of the raid picks this up), all of this will push the casual/midcore players away from attempting it. I really don't understand how CBU3 thought that BA was the model to go back to, instead of CLL/Dal. Especially for the first raid on the first release of OC.

    I have no doubts that none of this would be addressed but, I would love if YoshiP explained some of the logic behind their design, in the next LL.
    (6)

  2. #2
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,417
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Moomba33 View Post
    Future phantom jobs will help by letting players grind more mastery stacks and may have helpful skills that make the fights easier.
    Sorry but I am not grinding out phantom job levels for a piece of content a may or may not be able to access later. If they want us to level up these low effort attempts at subjobs they need to make doing other things in the zone a lot more worth the while or double to triple the amount of exp they get per CE/fate. I only had 2 at level cap by the time I was 20, and 3 by the time I had all my demimateria. atm there are 12 phantom jobs that you need to grind and there is no way I'm going to grind 9 more up on the off chance they may be useful in 6 months for exactly 1 piece of content that will be dead completely in 8.0 if not before. And with more phantom jobs coming in future patchesm it only makes matters worse. Exactly why I didn't bother with blu too.

    This whole piece of content really makes you stop and wonder how some ppl got their jobs in the first place.
    (4)
    Last edited by MicahZerrshia; 06-09-2025 at 09:46 AM.

  3. #3
    Player
    Moomba33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Eva Gamirdren
    World
    Ultros
    Main Class
    Archer Lv 100
    Quote Originally Posted by ChrysOCE View Post
    Accessible to who? Raiders? Maybe. Not to the casual/midcore player base. The entry requirements, the need to be on a discord, the phantom job requirements (even if the raider portion of the raid picks this up), all of this will push the casual/midcore players away from attempting it. I really don't understand how CBU3 thought that BA was the model to go back to, instead of CLL/Dal. Especially for the first raid on the first release of OC.

    I have no doubts that none of this would be addressed but, I would love if YoshiP explained some of the logic behind their design, in the next LL.
    Accessible in the sense that they won't require as much prog/attempts to get a clear. A friend of mine for example that doesn't do current raiding content got her BA and DRS clears on the first try with the help of discord groups once the content had been out for a awhile and experienced players were making groups to help newbies clear.

    I agree that the CLL/Dal model would be better. SE clearly intends for the content to be done by pickup groups in the zone with the way the entry system works but that's just not how players enjoy tackling content with a high chance of failure.

    Quote Originally Posted by MicahZerrshia View Post
    Sorry but I am not grinding out phantom job levels for a piece of content a may or may not be able to access later. If they want us to level up these low effort attempts at subjobs they need to make doing other things in the zone a lot more worth the while or double to triple the amount of exp they get per CE/fate. I only had 2 at level cap by the time I was 20, and 3 by the time I had all my demimateria. atm there are 12 phantom jobs that you need to grind and there is no way I'm going to grind 9 more up on the off chance they may be useful in 6 months for exactly 1 piece of content that will be dead completely in 8.0 if not before. And with more phantom jobs coming in future patchesm it only makes matters worse. Exactly why I didn't bother with blu too.

    This whole piece of content really makes you stop and wonder how some ppl got their jobs in the first place.
    No need to do something you don't enjoy.
    I don't expect the content to be completely dead in a few months though. Discord groups still run BA and DRS to this day.
    (1)
    Last edited by Moomba33; 06-09-2025 at 10:28 AM.

  4. #4
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    461
    Character
    D'ark Bunny
    World
    Behemoth
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Moomba33 View Post
    Accessible in the sense that they won't require as much prog/attempts to get a clear. A friend of mine for example that doesn't do current raiding content got her BA and DRS clears on the first try with the help of discord groups once the content had been out for a awhile and experienced players were making groups to help newbies clear.

    I agree that the CLL/Dal model would be better. SE clearly intends for the content to be done by pickup groups in the zone with the way the entry system works but that's just not how players enjoy tackling content with a high chance of failure.
    I don't really think of that as accessibility. Time will make it easier for those discords to get reclears, sure. And there will be new players who will get clears, with the help of those discords. But in general, the casual/midcore player base will not touch FT and time will do nothing for their accessibility.

    I know this isn't completely accurate but, within FFXIV Collect, I think it's somewhat representative:
    We're On Your Side I - Clear the Baldesion Arsenal - 16% owned.
    Queen Of Swords I - Clear Delubrum Reginae - 53% owned.
    Savage Queen Of Swords I - Clear Delubrum Reginae (Savage) - 8.8% owned.

    FT is yet another content for a minority of the player base and, short of CBU3 completely redesigning it - entry requirements, how it spawns, mechanics inside requiring certain jobs, nothing about it will make it accessible to the wider players.
    (3)