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Thread: FIX GARUDA!!!

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  1. #1
    Player
    viion's Avatar
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    Mar 2011
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    Sky Box
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    Ragnarok
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    Marauder Lv 90
    Quote Originally Posted by Klive View Post
    I agreed Fix garuda.

    http://forum.square-enix.com/ffxiv/t...est-%28Hard%29

    I would at fight in this game where stacking BLM isn't the easiest strategy. How about some class balance....

    and I main BLM!
    I wondered how long it would be until someone posted this in General.

    Soon there will be a new thread for it with 500 posts of bitching and QQing.

    And what will happen?

    Nothing. Maybe a dev will cry again for not doing his job. :/ Makes me sound like an ass but come on, third times a charm, but theres no charms being charmin.
    (0)

  2. #2
    Player
    Klive's Avatar
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    Aug 2011
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    Limsa Lominsa
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    Klynwilf Spellrifter
    World
    Adamantoise
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    Arcanist Lv 60
    Quote Originally Posted by viion View Post
    I wondered how long it would be until someone posted this in General.

    Soon there will be a new thread for it with 500 posts of bitching and QQing.

    And what will happen?

    Nothing. Maybe a dev will cry again for not doing his job. :/ Makes me sound like an ass but come on, third times a charm, but theres no charms being charmin.
    Like it or not, this is a major issue for the game. Balance is way off. Not solved, people will take their money else where. That is a problem for SE and this game.
    (4)
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  3. #3
    Player
    viion's Avatar
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    Quote Originally Posted by Klive View Post
    Like it or not, this is a major issue for the game. Balance is way off. Not solved, people will take their money else where. That is a problem for SE and this game.
    Yah but like that for a lot of things, like Ifrit was LNC only, and now people can do it on pretty much any class, but you CAN do it full LNC, so is it unbalanced that you can kill it with 1 class or with 2-3? Same for Moogle, and the Dungeons etc.

    While you can go full out BLM, is that unbalanced? You can still do it with a variety of other classes.

    it isn't like anyone can just walk in and do the BLM burn, the video makes it look easy, but it isn't really.

    What is the solution anyway? Nerf blm damage? then who is going to invite a BLM? No one is, just like XI in TOAU, no one wanted BLM because they were useless in XP PT's lol so BLM got pretty much the exile. Do you want that to happen here?

    When you nerf once class, the next highest damaging class will over take it, nerf that and then the next one will, whatever comes out with the most damage will be number one, this is not a developer fault, this is just how people play.

    The only way you can ultimately solve something is making a dynamic mob, that scales resistance based on the qunatity of said class. 6 blm, high resistance, 2blm low resistance, 6 lnc high piercing resistance, 2lnc low. And so on. But this is SE, they probably dont think things through or could blame the split focus between 1.0 and 2.0, which is a good excuse because i'd rather it be delth with then in 2.0 when there not making 2 games at once lol.
    (7)
    Last edited by viion; 04-30-2012 at 11:18 AM.

  4. #4
    Player
    TheFatHousecat's Avatar
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    Mar 2011
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    Deepening Shadow
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    Balmung
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    Warrior Lv 70
    Quote Originally Posted by Klive View Post
    Like it or not, this is a major issue for the game. Balance is way off. Not solved, people will take their money else where. That is a problem for SE and this game.


    I'm extremely confused as to whether your sig. is an ironic representation of yourself or if you're actually serious about the things you post.
    (9)