
Originally Posted by
Heavenchild
Of course, I’ve done that at some point, but honestly—there’s nothing really interesting to discover. It’s just empty.
I really don’t understand why SE keeps designing environments that are so huge and yet feel so lifeless.
Sure, the chests are nice—but most of them are filled with junk, just like the barter items from other zones (like the Southern Front Lockboxes).
Personally, the whole thing feels way more soulless than Eureka or Bozja ever did.
Another thing: the map only allows 72 players instead of 144.
Over the past few weeks, I’ve been playing Clair Obscur: Expedition 33, and when I came back to FFXIV and started the OC field quest, the first thing I noticed in the starting area was just how massive and empty everything felt—again.
Sure, sometimes there are a lot of players around… but never so many that the zone actually looks crowded.
And before it ever could, the player cap is already hit. So I really don’t see the point of making such ridiculously oversized, empty spaces every time. It always bothered me—but after playing the other game, it stood out even more.
In Solution 9 are also a lot of massive empty areas. Almost everywhere we have this problem.
OC just doesn’t feel as exciting as Eureka or Bozja did.
I farmed both a lot. But with OC, I honestly don’t even feel like going back in anymore.
I assume I will do a little bit more but I don't feel joy for it, like in Eureka or Bozia.