Frankly it's a little too fast. At this rate I'm gonna have it done in a week.
Frankly it's a little too fast. At this rate I'm gonna have it done in a week.
You only have to do it once then it's the same as endwalkers
i dont see the problem tbh, yeah its a grind, but the game needs more of those
No it's perfect
I have to agree that RNG is the issue for me, I don't feel like I'm always progressing to anything while doing it fully RNG and the fact it's prolly easier to grind fates outside of crescent the new content I actually want to play.
Though I don't think the grind is bad as people are making it out to be at least time wise grinds should be long.
In my opinion it's simple remove rng and remove caps. If they want it to take long then make it collect a higher amount of each, but each fate has a guaranteed drop of one of them. As for caps instead of 2 pieces needed for feet you up it to 4 or increase how many tomes for an item and then when they want it speeded up cut the items needed.I think one of the bigger issues is Yoshi P and team can never find a balanced way to respond to player complaints. They swing from one extreme to the other extreme, rather than finding a middle ground. This ends up alienating one section of the playerbase for a time. Then after feedback/complaints, they swing in another direction too far and alienate another group.
With them dedicating 7.3X to the deep dungeon, you have 6 months at the absolute minimum until the next step will come out. You can chip away at it by doing a few CEs a week and will be back to tomestones with months to spare.


It's a one-time grind that doesn't take that long. You don't have to play the game if you don't want to.
Bring back 6.0 Dragoon.
I have zero interest in Occult Crescent. In fact, I despise field content. So I am doing the fates in the zones. Which is miserable too.
"The worst foe lies within the self."
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