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  1. #1
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,659
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I actually think the majority of the discussion in recent years has been that the relics were too easy to get in Endwalker and that the grind was important, made them feel earned and prestigious, and gave people something to do as opposed to "playing other games".

    I do agree that fixed grinds are better in general, because you can plan it and know exactly how long it will take. But if it's just FATEs, it's whatever. They're FATEs. You don't have to think while doing those, and can focus on the social interaction in party chat instead.
    (3)

  2. #2
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,144
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Jeeqbit View Post
    I do agree that fixed grinds are better in general, because you can plan it and know exactly how long it will take.
    Maybe I'm the one person who finds fixed grinds to be… more like work or a job. There are no highs or lows in the process. Just bland, steady progress.

    RNG is fine. It just needs a backstop. If it were up to me, {activity} would award 1 to N of {item}, and you need some multiple of N total items to proceed. The difference between zero and one at the low end makes a huge difference.
    (8)