>lower the difficulty : complains
>revert back to the gud ol' grind : complains
the duality of the gcbtw
>lower the difficulty : complains
>revert back to the gud ol' grind : complains
the duality of the gcbtw
This is because not all grinds are equal.
Some grinds are grinds just purely by being an RNG-fest, e.g., you can spend an entire evening on something, following the exact method needed, to have made zero progress whatsoever. Conversely you could also spend an entire evening and make amazing progress. It's purely random.
Some grinds are grinds by virtue of items required, number of steps to complete with guaranteed item or reward at the end, or just by pure slow and steady progress. Regardless of it though you're always going to be at a progress gain at the end of that session.
Whilst both types of grinds may consume the same amount of time, e.g., average time taken to get reward. How you got there, and how satisfying it was, is going to differ massively. This is why you're having the 'duality'. Personally for me I would find a grind far more enjoyable when it is slow and steady progress-based, versus an equal or less grind that is just RNG-based.
Last edited by Kaurhz; 05-28-2025 at 07:59 PM.
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