Thank you for providing the relevant references and helping clear things up.Its not 16 dye channels on vanilla gear, its 16 individual materials per piece of gear and each has the ability to be dye enabled.
Even then, the work to do so would not be as simple as SE simply adding dyability to those individual materials, unlike what people keep claiming. As they would need to adjust the UI for it, set the individual dye values per material, etc. and considering how lackluster they second dye slot has been handled so far... I don't think anyone would be happy with their choices in that regard. Furthermore, no one can show you proof of this. If you aren't willing to do research for yourself then you simply have to accept that this is a very old game and many players know the ins and outs of how it works, about as well as the dev team at times. It is genuinely a case of iykyk.
It seems that people have confused the mobile game features with the normal game features and made some very wild claims.
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