Quote Originally Posted by NoctisUmbra View Post
If you want to expend triple the amount of mats and shards then by all means knock yourself out. After realizing this I still have no intention of grinding crafts like that when I can instead use a combination of abilities that significantly reduce my chances of failure and increase quality while gaining 2000+ experience points per synth.
People keep saying "reduce risk". You are eliminating risk...completely. Just spam Careful synth (not to mention having a spare skill to throw in there to make those turn out better). When you are just about to run out of durability just pop those four skills and poof you are allllll done. Like I said. No risk of failure at all.

Quote Originally Posted by Burrmanchu View Post
Who was failing these NQ, xp grind synths anyway?... Yes, if you level those FIVE jobs to those MED/HIGH levels, you can use those abilities to slowly grind thru the rest with no XP bonus whatsoever. You'll also use 6x the mats, which would cost "bots" 6x as much money or farming to level up. If anyone is actually dumb or rich enough to do that, so be it. What's the problem? With the XP bonus for quality you get now, there's no point whatsoever in botting or rushing synths. As far as there being "NO RISK?!?!".. before this patch you could just use HotG (ONE level 36 ability), and spam Standard and would break maybe 1/20 synths on a bad day. If there was a reduction in risk, it went from <5% to 0%. And that's only if you use this "new" (and also counterproductive) method. If anyone is breaking a lot on level up synths, they need better gear.
Your last line said it all. You need better gear if failing. If there is no chance of failing why would you invest in better gear before 50? Same result with a level 1 tool as a level 48 tool on a 54 synth with NQ mats or a leve. I see lots of naked leve crafters in our future.