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  1. #1
    Player
    CallMeHubris's Avatar
    Join Date
    May 2025
    Posts
    1
    Character
    Hubris Nyaughty-tail
    World
    Seraph
    Main Class
    Red Mage Lv 100

    Monk 7.2 Feedback

    I've had strong opinions about job design decisions made recently so I felt it would be worth documenting how I feel about Monk in 7.2 since it's the job I'm maining for savage raid. For context I didn't even finishing leveling Monk before Dawntrail so I won't be commenting much on the old design as I never really got to play it. This tier is my first experience playing monk as my main job.

    Overall I actually really enjoy it! I find most jobs tend to get a boring if I play them too much but monk hasn't had that issue for me. Managing my builder/spender GCDs plus positionals has been enough to keep me engaged in the current tier. I also personally really like managing melee downtime on monk compared to the other melee's I've tried. Planning out when I use my ranged wind/fire reply skills and relying on the extended GCD from six sided star is fun and interesting. I really hope monk isn't given a ranged filler ability like all the other melees.

    I think the only thing I don't like is the pace of the job, I want it to be even faster >:3. I was able to get a pretty fast GCD (1.76) at the end of last tier when I was prepping my monk by stacking skill speed, but there's less skill speed pieces at 760 this patch so I didn't have the option to make my monk as fast. I also feel like more chaka generation would make monk feel faster. I like getting flooded with chakra during brotherhood as all the extra weaves to spend the chakra make monk feel faster. But outside that window chakra generation is kinda slow.
    (0)

  2. #2
    Player
    OliverQ's Avatar
    Join Date
    Aug 2023
    Posts
    196
    Character
    Olyvar Queen
    World
    Faerie
    Main Class
    Paladin Lv 100
    The problem with MNK getting faster is it's already a clipping nightmare. You can't double weave without clipping at MNK's usual 1.94 GCD unless maybe you have perfect ping, but I've never not clipped RoF/BH since they're a double weave. Even faster and you'd have to strictly single weave everything.
    (1)

  3. #3
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,336
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by OliverQ View Post
    The problem with MNK getting faster is it's already a clipping nightmare. You can't double weave without clipping at MNK's usual 1.94 GCD unless maybe you have perfect ping, but I've never not clipped RoF/BH since they're a double weave. Even faster and you'd have to strictly single weave everything.
    On paper that sounds like a good thing, insofar that we need less classes to be "samey", and a class that exclusively single-weaves sounds like a good thing to be unique about.
    (0)

  4. #4
    Player
    Inanegrain's Avatar
    Join Date
    Jul 2020
    Posts
    94
    Character
    Denser Lorj
    World
    Tonberry
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Carighan View Post
    On paper that sounds like a good thing, insofar that we need less classes to be "samey", and a class that exclusively single-weaves sounds like a good thing to be unique about.
    you want a job that's effectively in overcharge mch/ reawakening vpr/rpr constantly?

    i consider 1.98 to already quite fast at the risk of clipping, however, it does have a benefit for being so quick, you can effectively greed revolutionary in m8s

    personally, i'd like wind reply to be at least be a potential disengagement tool that lasted longer than 15 seconds as sss should be a last resort.
    (0)
    Last edited by Inanegrain; 05-12-2025 at 09:01 AM.

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