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  1. #1
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    882
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    This reads like bait. Nobody but trolls who actually barely do pvp want to cut rewards for losers, especially not pvp players.
    (1)

  2. #2
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,176
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Teno View Post
    This reads like bait. Nobody but trolls who actually barely do pvp want to cut rewards for losers, especially not pvp players.
    Idk, I think frontline was better when there was no exp yet. Because people only joined to win and PvP, not to do their roulettes or freaking moogle event fast losing grinding sessions. You maybe don't have to go down to 0 exp or moogle tomestones, but you could reduce it, so losing isn't so attractive.
    It still popped regularly, just not the other less played modes where you had to wait hours or days to get a pop, but this is solved now anyway with the daily rotation. But maybe there should be a 48 mode too?

    I don't like how the discussion about rewards always shifts to old feast rewards being made available again, as if SE has no other power than to reuse assets that already existed before. It is like acknowledging that someone sees PvP as nothing more than it could be, that they only care about past rewards but not about the future game mode.

    There are so many rare items in the game from 1.0 and obscure methods like quick venture and item codes from stuff that you can no longer buy. Items that were released on some datacenters in some regions but not elsewhere. Items that already exist but are not dyeable yet after more than a decade of requests, like the sealrock glam. Nobody ever talks about these anymore.

    There should be an item that needs dozens of wolf collars, or even hundred for a single piece
    e.g. Having a turnin for 50 wolf collar to change the seal rock glam into a dyed version.
    e.g. A stand alone PvP themed armor set that needs a fckton of wolf collars - like really grindy like a hunt mount.

    otherwise series crystals still have no value, once you played 1 series to 30, you can almost buy everything you really want. Besides all the reskin glam.
    While I liked the upgrades to hellhound weapons, they introduced a new item that you need for it, so crystals are still in high supply...Maybe 10000-15000 crystals should let people buy 1 of those red upgrade items directly...
    What about a hellhound armor that can be upgraded with subtle red effects too?

    Players would be busy a whole year if they make it grindy. PvP Relic... Still a lot of untouched potential for PvP, for a crowd that is maybe done with PvE.
    (4)

  3. #3
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    882
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by Commander_Justitia View Post
    Idk, I think frontline was better when there was no exp yet. Because people only joined to win and PvP, not to do their roulettes or freaking moogle event fast losing grinding sessions. You maybe don't have to go down to 0 exp or moogle tomestones, but you could reduce it, so losing isn't so attractive.
    It still popped regularly, just not the other less played modes where you had to wait hours or days to get a pop, but this is solved now anyway with the daily rotation. But maybe there should be a 48 mode too?

    I don't like how the discussion about rewards always shifts to old feast rewards being made available again, as if SE has no other power than to reuse assets that already existed before. It is like acknowledging that someone sees PvP as nothing more than it could be, that they only care about past rewards but not about the future game mode.

    There are so many rare items in the game from 1.0 and obscure methods like quick venture and item codes from stuff that you can no longer buy. Items that were released on some datacenters in some regions but not elsewhere. Items that already exist but are not dyeable yet after more than a decade of requests, like the sealrock glam. Nobody ever talks about these anymore.

    There should be an item that needs dozens of wolf collars, or even hundred for a single piece
    e.g. Having a turnin for 50 wolf collar to change the seal rock glam into a dyed version.
    e.g. A stand alone PvP themed armor set that needs a fckton of wolf collars - like really grindy like a hunt mount.

    otherwise series crystals still have no value, once you played 1 series to 30, you can almost buy everything you really want. Besides all the reskin glam.
    While I liked the upgrades to hellhound weapons, they introduced a new item that you need for it, so crystals are still in high supply...Maybe 10000-15000 crystals should let people buy 1 of those red upgrade items directly...
    What about a hellhound armor that can be upgraded with subtle red effects too?

    Players would be busy a whole year if they make it grindy. PvP Relic... Still a lot of untouched potential for PvP, for a crowd that is maybe done with PvE.
    It's asinine to me that almost every old pvp reward can't be obtained anymore, not even a redyed version. And the only thing they added this patch is one not so old set. Crystals and collars are piling up in my inventory too. I certainly wouldn't mind very grindy rewards in exchange for those.
    (2)