Quote Originally Posted by s32ialx View Post
The game literally has an option to sync FPS with your monitors refresh rate.





They also have none as an option for fully uncapped FPS, if they had solely 60FPS in mind they would cap it at 60FPS period.

So do yeah wanna try that again?
Ugh im sorry but the game is still obviously a 60 FPS game. It's easy to see in the water. The higher the FPS the faster standing water near edges moves around. If you go high enough it looks like a bizarre jello. This is one of the reasons why I had to bring it down to 90 FPS, because it masks the effect somewhat while feeling smoother than 60.

This is a classic example of "just because you can, doesn't mean you should." Don't confuse freedom with intent.