Quote Originally Posted by TheInsomniac13 View Post
The thing with don´t having to do Highend Raid content is that devs still priotize it... it´s like... we enjoy Drifing in a Racing game but the endgame content the devs want are dragraces and drift mechanics would interfear with what they want... so in terms with drift mechanics we don´t have them anymore.

One class after the other gets whashed down to a point were they do not make fun anymore to play only that everyone can pull of there rotation while playing Extream, Savage and Ultimate DDR.

So the aspekt of the game I once enjoyed get´s removed in favore of content I do not give a shit for and I was suprised to see the feedback of how many others are not interested in High tire raiding.
Making a job complex to play for complexity's sake is bad game design. Finding ways to streamline a job to make it play easier isn't a bad thing.

I main Black Mage. Do I miss the Enochian timer, yeah, a little bit, but not having it doesn't actually make the class all that different and there's still a skill gap between a casual player like me and someone who plays it in Ultimate content. Unless they make it some I'm invulnerable and every spell I cast takes 100% of the boss's health away, I will never be able to play Ultimate content. And if the game ever goes that route, I don't think anyone will be playing it anymore.

So complaining about how "simple" jobs are to play seems a little ridiculous to me. If you want something that's artificially complex, then MMOs in general might not be for you unless you play really old MMOs that never got updated.

But if anything, with the devs removing artificial complexity from jobs, means that they're making the raid fights more interesting and challenging. Take the new cruiser-weight savage tier for instance. There are people struggling with the 2nd fight and it's causing problems for people who don't actually know how to play their jobs or pay attention to raid mechanics.