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  1. #1
    Player
    missTori's Avatar
    Join Date
    Jan 2024
    Posts
    34
    Character
    Sky Setlas
    World
    Brynhildr
    Main Class
    Monk Lv 100

    People don’t realize how easy it is to get into raiding in this game

    I’ve noticed a lot of discourse about add-ons and whatever else; having to spend money on gear to join raids. When I see these complaints, I feel like these people haven’t played any other MMO’s.

    I’ve played guild wars2 , Lord of the rings online, and Tera before it went defunct. In guild wars 2, people hardly pug raids, and you have to have decent gear and the Meta builds to even get considered to join a group. Lord of the rings online is a really old game and nobody is pugging tier 2+ raids (where the good gear drops.)

    Tera struggled from not having much content to begin with, but let’s say you want to tank in Tera. To even be considered a viable tank and hold Aggro you had to enchant your weapon to +12 with RNG. A lot of these Asian games love the gacha rng to upgrade. So, you would waste these materials on RNG hoping to enchant your tank weapon to the next level just so you could hold Aggro.

    In FF 14 the minimum is just adding materia and getting crafted gear to enter a raid with literally anyone. Yeah you may get a clear, or you may not, but at least you can enter and be on the relatively same playing field as anyone else.

    edit: This literally fell on deaf ears and the whole thread turned into an anxiety/skill issue pot so nevermind I guess

    To be fair the people who even actually play would not be reading this so idk what the point was

    I’m honestly quite tired of these forums. first the forums want harder, normal content and then you have people quitting because it’s too hard
    (18)
    Last edited by missTori; 05-06-2025 at 06:10 AM.

  2. #2
    Player
    TheInsomniac13's Avatar
    Join Date
    Mar 2025
    Posts
    91
    Character
    Fufuka Fuka
    World
    Cerberus
    Main Class
    White Mage Lv 100
    I think it is less realizing and more no interest in High end raiding.
    I have done the Extrem content back in ARR and Heavensward level synced with Duty Finder so no premade party and I did the entire first coil of Bahamut the same way.
    And I found the entire expierince miserable.
    So I only ever touched this content when there was a reward or gear piece I really needed for a glam, usually by watching a Guide learning the in and outs and then using Partyfinder to get through it as quickly as possible and then never looking back.
    So Endgame Raiding is the part of this game I enjoy the least amount but as it stands the Devs seem to want to funnel all players into it delieberetly cutting down any and all jobs so there is no distraction for there hardcore DDR sequences.
    (15)

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,582
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I agree that they don't realize it. But I actually think the primary reason, for most people, is anxiety. That anxiety can stem from:
    - Being afraid of toxicity, not understanding the difference between different types of parties ie. [Practice] vs [Duty Complete], or not understanding all the raid terminology such as DPS in | Relative | BD | TN | Tank LB3, colors, etc.
    - Thinking that they are not good at the game. Sometimes these feelings are incorrect (they are good enough), and other times it's an accurate assessment to say they are not very good yet, but they probably just don't understand a lot of basic things yet.

    Anyone that thinks gear is a barrier in this game is a minority, and the recent posts on these forums certainly don't reflect the primary reasons for people avoiding it. There are people who lack gil to buy gear, but those people obviously just returned to the game and don't hardly play it and thus don't accumulate gil, not that they need it because gear drops from the normal raids.
    (4)

  4. #4
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    612
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by Jeeqbit View Post
    I agree that they don't realize it. But I actually think the primary reason, for most people, is anxiety. That anxiety can stem from:
    - Being afraid of toxicity, not understanding the difference between different types of parties ie. [Practice] vs [Duty Complete], or not understanding all the raid terminology such as DPS in | Relative | BD | TN | Tank LB3, colors, etc.
    - Thinking that they are not good at the game. Sometimes these feelings are incorrect (they are good enough), and other times it's an accurate assessment to say they are not very good yet, but they probably just don't understand a lot of basic things yet.

    Anyone that thinks gear is a barrier in this game is a minority, and the recent posts on these forums certainly don't reflect the primary reasons for people avoiding it. There are people who lack gil to buy gear, but those people obviously just returned to the game and don't hardly play it and thus don't accumulate gil, not that they need it because gear drops from the normal raids.
    Close enough. Fear of failure is at the root of most issues when it comes to "hard" content. Not everyone has the mental fortitude to do stuff like that, and that's fine.
    (0)

  5. 05-03-2025 02:07 AM

  6. #6
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by missTori View Post
    I agree that end game fight design is getting a little tired at this point. the main point of my thread was that for people who are interested in entering pf raiding , there is almost no requirements.
    I think this is correct, which reinforces what the real issue is. The majority of players on NA/EU simply have no interest in raiding.

    The more difficult question is whether that is primarily the result of fight design, or that raiding requires time commitment and coordination.
    (1)

  7. #7
    Player
    CCheshire's Avatar
    Join Date
    Mar 2014
    Posts
    348
    Character
    Black Tea
    World
    Marilith
    Main Class
    Arcanist Lv 30
    Quote Originally Posted by Mawlzy View Post
    I think this is correct, which reinforces what the real issue is. The majority of players on NA/EU simply have no interest in raiding.

    The more difficult question is whether that is primarily the result of fight design, or that raiding requires time commitment and coordination.
    I guess it's just in even in old extremes it's 100% possible to completely wipe the group and then have the party collapse due to the same 1 person, which is stressful. I do die in reg content too, since I find it overwhelming, but mostly the party will be OK after saving me later.

    Not sure if healing or tanking is more complex or not, probably since it's hard to save everyone from their mistakes too.
    (1)

  8. #8
    Player
    CCheshire's Avatar
    Join Date
    Mar 2014
    Posts
    348
    Character
    Black Tea
    World
    Marilith
    Main Class
    Arcanist Lv 30
    To be honest, it's mostly because players don't want to raid. In my opinion, they don't want to raid at all despite the low requirements.

    I only started farming DT Extremes, but PF is a unique form of suffering, like I'd wait 20-30 min for a farm party to fill, then disband after 3 pulls, and this would be for weeks lol. Also, you need 99 totems for trade-in, even with drop rate buffs, it's so
    slow.

    Also, I'm not even counting the wasted hours for no one to join a 4/8 party since there's never enough supports available for 2-3 listings up at the same time.
    (4)
    Last edited by CCheshire; 05-03-2025 at 02:42 AM.

  9. #9
    Player
    TheInsomniac13's Avatar
    Join Date
    Mar 2025
    Posts
    91
    Character
    Fufuka Fuka
    World
    Cerberus
    Main Class
    White Mage Lv 100
    I belive the disinterest in Raiding could be also related to the way it is played in FF 14. As I would see Raids in most other games... it challanges my build, the gear I wear the skills I leveld and the technik with which I perform.
    Non of these elements exist in 14, Gear es incredible easy to get your hands one, we never have to spread any points between stats that happens with level up on it´s own and ever Rotation is the same between the same Jobs because again, we do not craft a build we play a role.

    So in Raids it is not your build that is challanged but how well you learnd the mechanics and to make it extream even messing up once usually means the player dies which then daisy chains usually the rest of the party to also die.
    And then looking at the Raidpool. Hardcore Raiders who are fokused on the endgame, newbies who want to see how it plays, and then people who are just there to get a reward or braging rights... so it ends in a misserable time more often then not if you are not ready to build yourself a static.

    I say it again and again I find it a effin shame that the Devs dumb down Job gameplay more and more to work with a game designe many players do not care for.
    (9)

  10. #10
    Player
    Gwenkatsu's Avatar
    Join Date
    Jun 2024
    Posts
    286
    Character
    Gwenkatsu Furokane
    World
    Shiva
    Main Class
    Dancer Lv 100
    I struggle even with normal Trials, in that I find the mechanics to be counterintuitive, non-understandable, and overall annoying. I go in blind, die a couple of times to whatever, and am glad when it's over. If there was an option to skip any MSQ trial, I would happily activate it.
    I wouldn't raid in this game, even if they automatically gave me the ilvl, materia, foodbuff and whatnot when I enter the instance.
    (15)

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