I keep seeing the argument the watering down of Jobs is to draw in more new players... I do not see it, In the past if I saw anything about FF14 it talked about how amazing the story is if I go now on forums or reviews a majority of them talk about how bad the current state of gameplay is, so I doubt that this will draw in new players.
Meanwhile old loyal players they already had feel now betrayed for there jobs getting gutted in order to appeal to potential illusive new player that may or may not stay.

All this do´s is boost player counts in the short term while sacrificing long term sustainability.
I for one will now renew my playtime and have given up on the game since the Dves made clear they Ignore the EN Forums while getting a very moderated view of the JP ones.

Honestly as I believe the Watering down of Jobs and current encounter design funneling player into Extrem and Savage content if they like it or not is simply because it is the cheap and easy thing to do, I am sure FF14 is currently in the same situation as WoW was a few years ago. The Studio holding all rights Sees is as an infinite cash cow that can be milked without investing any money back in and soo all we get is the cheapest shit possible. The end is the game keeps declining more and more till either enough people walk out for Squer to notice they have to actual put money back into the system for it to work... or it will be put on live support for the remaining Wales to be bleed dry.

Also am I the only one being bothered that the new player experienced tells you this is a Fantasy setting with your main Enemy being Gods and a Magitech empire while seeing countless other players in Space Suits taking selfies and crafter having metal arms on there back?