Results -9 to 0 of 103

Threaded View

  1. #10
    Player
    Chiru_Kai's Avatar
    Join Date
    Jul 2024
    Posts
    80
    Character
    Chiru Kai
    World
    Brynhildr
    Main Class
    Sage Lv 100
    I feel that it should be easy enough to register a datapoint: the longest time a player did a certain fight without a damage down or death debuff.
    Can be expressed in boss HP percentage, or in fight time.
    So it can be "prog point: 20%" or "prog point: 2m10s". Something like that.

    This is with the moderate assumption that if you get a damage down or death, you failed the mechanic and that is your prog point.
    I know in some cases you will get a damage down or death from other players but this is not meant to be entirely accurate.

    With this datapoint per player, per fight, allow party finder groups to set a minimum prog point in the fight. It will exclude people that are before this prog point. They just can't join the party, period.
    And when making a PF, you can't put a prog point further than your own.


    It won't be a perfect mechanic, but it can weed out a bunch of prog liars right away.
    (1)
    Last edited by Chiru_Kai; 04-19-2025 at 10:54 PM.