Quote Originally Posted by Taranok View Post
The second point, Gear Check. While the fight is most certainly doable with competent players, anyone who steps into PF knows that competency is a bonus, not the expectation. Adds phase is a very, very stiff gear check for people who aren't actually particularly good at the game. Where have I seen a gear check like this before? Oh yes, gordias, where the fight took 3 weeks to clear. Obviously nowhere near as bad, it's still very much a "The devs vastly overestimate the average competency of the playerbase."
Ah yes, because people who aren't good at the game should expect to be able to clear the highest end content in the game below Ultimate without being competent.

That is not how difficulty works. If you aren't able to clear something because you are not competent enough to meet the difficulty check, you work on getting better. Full stop. Handing players victory is exactly how we arrived at Endwalker encounter design in normal content. And now that we're getting more bite in hardcore content you are going to cry about it? Sorry, but get over yourself.

Whether or not the job or encounter design is in a good place is a separate issue. This specific statement is what I'm addressing. Players shouldn't be punished for being bad? Utterly ridiculous.