I am aware of them getting a 500 potency heal on carve and spit if that's what your asking.I wanna ask if you know that DRK did get single target sustain after YEARS (that isn't wasting abyssal drain for a heal or soul eater). Which i'm glad it has a 2nd single target sustain other then souleater combo action. And no i'm not counting sahdow vigil for this cause its a mitigation skill not a damage and heal skill
500 healing one minute is fine, that plus shadow vigil and combo healing is a perfect amount for a tank like dark knight who is the best at mitigation.
So ~50++ potency of healing per second is the target number for most tanks? since 40-50-ish is fine for DRK with the best mitigation, so the rest needs better, yes?
Well yes I'm fine with tanks having more sustain then Dark knights, I do think certain tanks need to be toned down.
Though looking at tank rebalance and sustain is a large issue that isn't as simple as "reduce sustain" as every aspect of the game effects how much tank sustain is acceptable, It's a very difficult "line" to make without a lot of rebalance.
Last edited by Rithy255; 04-16-2025 at 10:00 PM.
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