Quote Originally Posted by Rithy255 View Post
Theirs a few things that can be said as I always see this sort of post crop up.

I do agree to a Extent that tank self healing is a problem but it's only part of the problem of a larger issue. With tank self healing theirs also major differences between the tanks, Warrior is clearly overtuned by a mile, GNB/PLD have too much but can reasonably be reduced in ways that are more fair, Dark Knight sort of doesn't really have any major consistent way of sustain outside combo and shadow vigil which primarly should be used for mitigation.

But theirs Other issues, Mitigation is argubly in a more overwhelming powerful state, the amount of damage tanks can take due to overbloated mitigation kits is absurd, Mitigation stacks with self healing also so if you want to actually tackle tanks survivability by being too high you should go after both, even redistribute some of that mitigation power to the healers by buffing cooldowns like aqua veil.

Fights do not also do enough auto attack damage and gear scaling is a large issue that causes "solo runs". This should be improved in future fights to require tanks be healed more often.
Ehh i disagree with making the healers have more mitigation tools for the tank specifically.
Reduce tank healing i agree completely, but the tanks should have the full agency in their survival against tank busters imo

Give healers more group mitigation instead and reduce some of the power of reprisal or other group mits the non healers have