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  1. #1
    Player
    Eastwall's Avatar
    Join Date
    Jun 2023
    Posts
    683
    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Divinemights View Post
    At this point, i think a better option is to add a requirement to Series Reward (Gear/Mount).
    The requirement would be something like 200 wins
    Right now it is too easy for leechers to leech the series reward by just AFK
    That's Too strict, but they should reduce the process you get for losing. Like in gw2, there is a special series for ranked. Winning get 10 pips, but losing only get 3. I don't know about frontline, but for cc, l think winning is 900 and losing is 700? The reward for losing needs to be reduced to 450 at least. Same goes for frontline
    (1)

  2. #2
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,151
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Eastwall View Post
    That's Too strict, but they should reduce the process you get for losing. Like in gw2, there is a special series for ranked. Winning get 10 pips, but losing only get 3. I don't know about frontline, but for cc, l think winning is 900 and losing is 700? The reward for losing needs to be reduced to 450 at least. Same goes for frontline
    You have to realize GW2 is different game and it is a MMO that build with PvP in their concept when game is still on the drawing board
    FF14 originally for PvE only and PvP is add in after release
    Majority of audience is PvE originally, this is why you are seeing so many players do not respect other people's experience on Frontline
    Through out almost 10 years with Frontline, only time you are seeing less afker/leecher is the time everyone want 200 wins for mount reward (Seize/Shatter/Rival Wing)

    Also, people don't afk in PvE because if you failed, you have to keep trying until you bring boss down to zero and get the drop you want
    Why PvP don't have same penalty system?
    PvP should not be reward for participation and people need to focus on outcome.
    (1)
    Last edited by Divinemights; 04-15-2025 at 08:53 AM.