You have to realize GW2 is different game and it is a MMO that build with PvP in their concept when game is still on the drawing board
FF14 originally for PvE only and PvP is add in after release
Majority of audience is PvE originally, this is why you are seeing so many players do not respect other people's experience on Frontline
Through out almost 10 years with Frontline, only time you are seeing less afker/leecher is the time everyone want 200 wins for mount reward (Seize/Shatter/Rival Wing)
Also, people don't afk in PvE because if you failed, you have to keep trying until you bring boss down to zero and get the drop you want
Why PvP don't have same penalty system?
PvP should not be reward for participation and people need to focus on outcome.



Reply With Quote




