Agreed. I think the worldbuilding took a massive dive in favor of a payload of emotional moments.
I hope they course correct because the world was / is really interesting.
Agreed. I think the worldbuilding took a massive dive in favor of a payload of emotional moments.
I hope they course correct because the world was / is really interesting.
The fact that any of you even care about any of this since the worldbuilding was massacred in EW is cute.
No, just no. Soul is sole granted by the planet/etheirys. It's the only thing the Ancients aren't capable of creating, no matter how similar the likeness is to a living being, their creation is soulless.
You are thinking of the Ancient using their soul in case of when their creation magic requires ather more than they can provide. Like how that one amaurotine sacrifice himself to summoned quetzalcoatl, or how half the population is needed to summon zodiark. Basically they kind of convert their soul into aether, but that doesn't make the summoned creatures have its own nor the summoner's soul
Emet can see the color of the soul, and since WoL is not born from creation magic, of course they have soul. That's what makes him notice us back in elpis.
Oh you again, the one who say he do not want to discuss with me! So its the last time i will answer you, have a nice day! Good bye, little liar!No, just no. Soul is sole granted by the planet/etheirys. It's the only thing the Ancients aren't capable of creating, no matter how similar the likeness is to a living being, their creation is soulless.
You are thinking of the Ancient using their soul in case of when their creation magic requires ather more than they can provide. Like how that one amaurotine sacrifice himself to summoned quetzalcoatl, or how half the population is needed to summon zodiark. Basically they kind of convert their soul into aether, but that doesn't make the summoned creatures have its own nor the summoner's soul
Emet can see the color of the soul, and since WoL is not born from creation magic, of course they have soul. That's what makes him notice us back in elpis.
Last edited by Sharindel; 04-08-2025 at 04:19 AM.
Wow you can't even get that right. I said *YOU* are the one who refuse to discuss things properly. Not that I (or others) who don't want to.
But sure, thanks for basically admitting you're wrong anyway.
maybe the reason they've tossed out the worldbuilding is because the average xiv player clearly can't read and has low comprehension besides.
at this point i neither wonder nor care about lore accuracy and immersion.... which is very unlike me.
we met many male miqote in eorzea too over the years. in various quests. events too.
without fun jobs none of the content is fun
Actual answer: The "lore" is a holder from FFXI Mithra, where there were no male player characters and like... one male NPC we ever met.
SE's answer: They assumed more players would want to be female catgirls than catboys. This was true, but NOT to the extent they expected.
Current lore answer: Nunhs aren't supposed to be adventurers. Tias are raised to a point and then kicked out to become adventurers. Same with all of the equivalents of the Moonkeepers. They are far fewer NPC males in Eorzea because they all became adventurers or scholars. Turuliyol doesn't have adventurers in nearly the same numbers, so the boys all got to stay home with their tribes.
I have understood this difference between Tural/Norvrandt and the old world as a regional and biological thing. If male miqo'te are rarer in Eorzea, it is because they have a harder time conceiving them and not necessarily because the tribes avoid having males on purpose, since I doubt they have the ability to do so unless they culled them at birth, which has never been reported to my knowledge.
Additionally, many years have passed so plenty of races have changed, migrated and adjusted to new environments. Plenty of miqo'te now live in cities and away from their original tribal customs, so it stands to reason that their mannerisms, culture and even biological features change. A well-fed and happy individual will grow taller and stronger compared to someone living in a tribe with sparser resources or harsher environments. We see this IRL in generations that were starved due to war being shorter compared to older generations during peaceful times.
Therefore, while the original lore may still stand for those tribes following the traditional customs, it's clear that new lore must also be brought forth to explain the now ample differences we see in the world.
The main issue I have with the miqo'te of Tural is that there's no moon keepers anywhere (please correct me on that). I believe it was a similar situation with the mystel of Norvrandt. It would have been a good opportunity to see both groups mixed or at least see if there are differences between the keepers of different regions.
Another thing that bothered me during the MSQ is how the miqo'te of Shaaloani don't make any comments whatsoever on Eorzean miqo'te. IIRC, even the teenage son of the chief talks about our "smell" but is a generic line and never goes beyond that for miqo'te characters specifically. They are not surprised in the slightest by our existence or that of the keepers for that matter (considering their differing racial traits).
I think that's the general issue with just Dawntrail writing, we got a fast forward "Display case" that was very surface level on these so called "unique tribes" and their culture. Without actually stepping deep into any content about them.Another thing that bothered me during the MSQ is how the miqo'te of Shaaloani don't make any comments whatsoever on Eorzean miqo'te. IIRC, even the teenage son of the chief talks about our "smell" but is a generic line and never goes beyond that for miqo'te characters specifically. They are not surprised in the slightest by our existence or that of the keepers for that matter (considering their differing racial traits).
Another pacing issue and them not fleshing out any characters and storylines for growth, but just giving us a "planet of hats" tv trope, where everyone in that tribe just does one thing that they are known for. The Pelu Pelu are the perfect example for this.
Oh and them not really caring about worldbuilding and former lore. I think the new writers just check old lore in some lorefinder in a troubleshoot fashion and don't go deeper into anything else.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.