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  1. #1
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,435
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Wasselin View Post
    The problem with this is that it's an assumption that BLM was reworked because it was the least popular. We don't know if that's why or if that's the only reason why.
    They stated the reason. It’s cast times we’re interfering with combat design.
    (4)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,072
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    They stated the reason. It’s cast times we’re interfering with combat design.
    Yet BLM was not the least mobile class in the game

    And their potency tweaks on PCT made new PCT less mobile than old BLM

    When they can’t even apply their own balancing “logic” internally across all the classes it just comes off as fake and vapid
    (12)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #3
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,873
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ZephyrMenodora View Post
    They stated the reason. It’s cast times we’re interfering with combat design.
    Honestly, I find their reasoning a bit bad...

    BLM had a good amount of mobility, it just required some skill to do it effectively.. Which is OK in a video game, now they've just had it as effortless as humanly possible whilst also removing many of the fail states.

    This is why they are never going to accomplish anything because any given implementation they go for... They always have to take something away from other classes.. "Ah we've gone with new fight design, so now we have to neuter part of a job kit"
    (6)

  4. #4
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,435
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kaurhz View Post
    Honestly, I find their reasoning a bit bad...

    BLM had a good amount of mobility, it just required some skill to do it effectively.. Which is OK in a video game, now they've just had it as effortless as humanly possible whilst also removing many of the fail states.

    This is why they are never going to accomplish anything because any given implementation they go for... They always have to take something away from other classes.. "Ah we've gone with new fight design, so now we have to neuter part of a job kit"
    I was mostly responding to the person who couldn't find why they had done it, when they provided the rationale. If it was just a popularity thing they could have left everything alone and just threw out more potency until the effort BLM took was more worth the effort over EZmode Picto. Especially since many people will gravitate towards higher performing classes when it comes to higher-end raids, over casuals who may gravitate more towards easier to play classes.

    I honestly do not love the direction. I play casters because I like to cast. I always liked the playstyle of Long Cast Times = Big Damage. Now the classes are just all feeling more and more alike.
    (5)
    Last edited by ZephyrMenodora; 04-05-2025 at 12:53 AM.

  5. #5
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,307
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    I play casters because I like to cast. I always liked the playstyle of Long Cast Times = Big Damage. Now the classes are just all feeling more and more alike.
    You know, I felt that way about Paladin when they had the casts removed from Holy Spirit. Sure it was slightly annoying, sometimes, but I loved that it was half-melee half-caster in Stormblood. It did feel good having all the Endwalker spells despite being instant cast, but it makes you wonder if it's still truly a spell if it has no cast. Isn't that what a spell is in an MMO?
    (7)

  6. #6
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,435
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jeeqbit View Post
    You know, I felt that way about Paladin when they had the casts removed from Holy Spirit. Sure it was slightly annoying, sometimes, but I loved that it was half-melee half-caster in Stormblood. It did feel good having all the Endwalker spells despite being instant cast, but it makes you wonder if it's still truly a spell if it has no cast. Isn't that what a spell is in an MMO?
    I didn't even like them lowering the cast on Holy - since it was always a spell that took a WHM long to cast. Just little flavor losses over time.

    Sure, it's easier to use now, but it doesn't feel the same.
    (9)