Quote Originally Posted by Larirawiel View Post
This small indie company is already totally overhelmed with sharper textures and correct normal/parallax maps. Do not expect, that they are capable to update the whole character models, which would be necessary to make higher quality ingame cut scenes.



Cheers
Kuro Games is not so small, its 1500 people stong, 3 times more as CBU3 on Square Enix! That lead to one question!
Why has Square Enix not 1500 people not work on Final Fantasy 14 to deliver us with that quality?