


Maybe the people who got bored should've thought about putting the game down and moving on instead of trying out a job that wasn't made specifically for them and asking them to be turned into the same job that they got bored of and get bored againHave you considered though that you've also been playing for a lot of years and by this point the game is, by and large, just rote? This naturally means that most excitement has to come from social elements, and even those get rote after a while. Progressing from playing together to raiding together is a big step. Eventually going more organized is another one. Then fights become more complex. Eventually you do ultimate or criterion savage. But then after a while you've seen it all. And you'll notice that even games that continuously make classes more and more complex (GW2 for example) show this, which makes no sense given the premise, that ought to not elicit this, right? Classes only get more complex and broad over time there, and yet people also get bored by them (source: me).
The thing is just... this is a good sign that you're done with the game. You've played it for long enough. MMORPGs have a shelf life like any other game. I started playing M59, went EQ1, DAoC, WoW, GW2 and now FFXIV. Many of these I've played for 4-8 years, but eventually they lose their steam, and that's normal. That's a good thing. Too many awesome games to play to be stuck on one you've seen everything in.
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