Quote Originally Posted by Mondschnee View Post
Just giving my 2 cents on the new 7.2 dungeon and trial:

Imo both the dungeon and trial were too easy and slow. Dawntrail content has trained me to think faster, and this was kind of a step into the opposite direction.
The trial overall felt a bit uninspired, there wasn't really that much new or surprising.

The arcadion raids, however, were a real joy, especially M7. I hope this is the difficulty we will get in Occult Crescent, too.
Omg you too....I fell asleep on it and was like your shitting me right....this is the dungeon I waited for. Man dungeon felt like endwalkers level of easy. Not sure if we're losing dungeon difficulty as well. XD

With how much ppl on forum have skill issue. Yes that is a you problem. Get mad if you want I could care less your lvl 100 act like it.

I would not expect much from the devs if it meant scaling back difficulty cause forum spends more time complaining that fights are too hard vs idk putting the effort into learning the said fights.

Oh well XD there still 8.0 to see if the devs learned anything from this but by the track record of the forum that answer is a big old juicy flat af NOPE.