https://forum.square-enix.com/ffxiv/...76#post6674976Also, Your Highness, maybe i'm blind, but i can't see where the hell are you specifically mentioning duty support in here. I also remember when someone told you abour Duty Support being easier option and you actively fought that person saying it's not a good alternative for you.
The funny thing is, some Duty Support duties already do some form of this, and no one's complained. Expand it to all duties, and voilà.
You stated that I am "just outright stupid" and you expect politeness in response? I don't think it is my ego that is the problem here.
Vive la résistance!
Finalement, Boucles d'or goûta le porridge dans le bol de Bébé Ours. "Miam Miam, ce porridge est parfait!" dit-elle, et elle mangea le bol entier de porridge.
Je m'habille comme une reine, je frappe comme une mule.
Exactly so.So if the situation is that dungeons have become harder for some people and these people don't want to drag other people down in regular DF runs, wouldn't the very simple solution to this problem be to give the player 3 lives per boss in dungeon runs with duty support?
It would already help them out a lot if they didn't immediately die and reset to the start if they do a mechanic wrongly, they can at least identify why they died and grasp how the mechanic works if they can revive from failing at least a few times, because people do learn at different rates, that is a fact of life.
Also extra lives being only in duty support runs wouldn't affect DF runs at all, people who don't want to feel like a burden to others can go through it with friendly AI while people who want faster runs can still go play with people.
And to reiterate, the idea was motivated in large part by the constant complaints we hear from these poor souls bored to death with current MSQ combat. It would allow MSQ dungeons to continue to become more challenging for those that desire it.
I imagine some will continue to shriek abuse at the less skilled, but that is their problem, not mine.
Vive la résistance!
Finalement, Boucles d'or goûta le porridge dans le bol de Bébé Ours. "Miam Miam, ce porridge est parfait!" dit-elle, et elle mangea le bol entier de porridge.
Je m'habille comme une reine, je frappe comme une mule.
reading this thread, i feel like i'm missing something. is there not already an "easy mode" in the form of duty support and trusts? you can just follow the npcs for the most part, and if you do die, nobody will give you a hard time for it. you can take as much time as you need to learn the mechanics. 99% of the mechanics in a dungeon will not even kill you outright as long as your gear is up to date. you can even play warrior or paladin for extra easy mode. i really don't think square enix can or would be willing to make it much easier than that. and at level 100, even if you're playing dps, you have at LEAST one mitigation button. i really just do not see why it needs to be any easier than that. most rpgs get harder as you get stronger and gain better skills and gear. that's what ffxiv is. an rpg.
Right, you've skimmed it rather than read it, which is understandable given half of it is people being rude.reading this thread, i feel like i'm missing something. is there not already an "easy mode" in the form of duty support and trusts? you can just follow the npcs for the most part, and if you do die, nobody will give you a hard time for it. you can take as much time as you need to learn the mechanics. 99% of the mechanics in a dungeon will not even kill you outright as long as your gear is up to date. you can even play warrior or paladin for extra easy mode. i really don't think square enix can or would be willing to make it much easier than that. and at level 100, even if you're playing dps, you have at LEAST one mitigation button. i really just do not see why it needs to be any easier than that. most rpgs get harder as you get stronger and gain better skills and gear. that's what ffxiv is. an rpg.
With the ever-increasing speed of DDR, the issue is moving fast enough to land on the safe spots. Duty Support does nothing to solve this.
You're quite right playing WAR eases the problem a lot, and it is what I have been recommending to players in my FC.
However, this still leaves the tryhards frustrated because they find MSQ dungeons boring and "brain dead."
Vive la résistance!
Finalement, Boucles d'or goûta le porridge dans le bol de Bébé Ours. "Miam Miam, ce porridge est parfait!" dit-elle, et elle mangea le bol entier de porridge.
Je m'habille comme une reine, je frappe comme une mule.
i did read the whole thread though. and my point still stands. the mechanics aren't that fast. you have a lot of leeway when it comes to the telegraphs, especially in this most recent dungeon this patch. and again, most of the aoes just give you a vuln stack or a short bleed which can easily be healed through. once you understand what the telegraph is, you'll realize you have a LOT of time to move to the safe spot. the second boss of the newest dungeon comes to mind specifically. it really cannot get much easier than that.Right, you've skimmed it rather than read it, which is understandable given half of it is people being rude.
With the ever-increasing speed of DDR, the issue is moving fast enough to land on the safe spots. Duty Support does nothing to solve this.
You're quite right playing WAR eases the problem a lot, and it is what I have been recommending to players in my FC.
However, this still leaves the tryhards frustrated because they find MSQ dungeons boring and "brain dead."
Some people are good at DDR, some have the ability to see the world through another's eyes.i did read the whole thread though. and my point still stands. the mechanics aren't that fast. you have a lot of leeway when it comes to the telegraphs, especially in this most recent dungeon this patch. and again, most of the aoes just give you a vuln stack or a short bleed which can easily be healed through. once you understand what the telegraph is, you'll realize you have a LOT of time to move to the safe spot. the second boss of the newest dungeon comes to mind specifically. it really cannot get much easier than that.
Vive la résistance!
Finalement, Boucles d'or goûta le porridge dans le bol de Bébé Ours. "Miam Miam, ce porridge est parfait!" dit-elle, et elle mangea le bol entier de porridge.
Je m'habille comme une reine, je frappe comme une mule.
it's hardly ddr if you are able to stand there for a solid 15 seconds before the mechanic actually goes off. dungeons are at a happy medium right now, at level cap especially. you can get carried through with gear, mitigation, npcs, and other players. there is really no reason why at level 100 you should need multiple lives to get through a single fight. it's just a matter of practicing and learning how to read mechanics. ffxiv is as simple an rpg as they come. we don't need an "easy queue" or whatever to make queues take even longer for dps players especially.
The fact you find that dungeons are currently at a happy medium tells us nothing beyond the fact they are ideally tuned for your skill level. Definitionally, a happy medium means unhappy players at the poles of the skill spread.it's hardly ddr if you are able to stand there for a solid 15 seconds before the mechanic actually goes off. dungeons are at a happy medium right now, at level cap especially. you can get carried through with gear, mitigation, npcs, and other players. there is really no reason why at level 100 you should need multiple lives to get through a single fight. it's just a matter of practicing and learning how to read mechanics. ffxiv is as simple an rpg as they come. we don't need an "easy queue" or whatever to make queues take even longer for dps players especially.
But I'll play along. If we do not need an easy mode, do we need a hard mode to keep the strong players entertained? Because many of them continually whine about the braindead content and the "outright stupidity" of those with whom they must run the dungeons.
Vive la résistance!
Finalement, Boucles d'or goûta le porridge dans le bol de Bébé Ours. "Miam Miam, ce porridge est parfait!" dit-elle, et elle mangea le bol entier de porridge.
Je m'habille comme une reine, je frappe comme une mule.
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