Quote Originally Posted by Peptaru View Post
The big weapons run into issues when they miss, missing a hit on a slow weapon is supposed to seriously hinder your tp gain, lead to fewer ws's, and over all lower damage. With 90+% accuracy this shortcoming is never seen. I think that was the intended balance, but with effectively capped accuracy the difference that should appear between fast/slow weapons falls by the wayside.
What? you do know acc is a problem for pld/gla war/mrd and lnc/drg and somewhat for pgl/mnk?