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  1. #1
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    Current system makes you decide what is more important.
    -Slower and harder hitting
    -Faster and lighter hitting

    Fast weapons build TP faster.
    Slow weapons WS hit harder.

    Throw delay in to the equation, faster one become more powerful, since they will build TP faster and hit hard. Making using a slower weapon pointless.
    (4)
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  2. #2
    Player
    Kerian's Avatar
    Join Date
    Oct 2011
    Posts
    7
    Character
    Kerian Seray
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Klive View Post
    Current system makes you decide what is more important.
    -Slower and harder hitting
    -Faster and lighter hitting

    Fast weapons build TP faster.
    Slow weapons WS hit harder.

    Throw delay in to the equation, faster one become more powerful, since they will build TP faster and hit hard. Making using a slower weapon pointless.
    Because of too lazy to retype it myself, this is from the thread on Garuda weapons being weaker. I have also tested weapons with different delay and seen different tp returns.

    Quote Originally Posted by Rydin View Post
    TP is always 100tp per second (TP/s) for every weapon of every type

    So a delay of 4.2 would get you 420 TP per hit...
    and a delay of 2.5 will get you 250 TP per hit....
    So Each weapon will get you 1000TP in 10 seconds
    As stated in the OP, faster weapons do not give more tp over time. They give less tp per hit, and more frequent hits, but equal tp over time.
    (2)

  3. #3
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Klive View Post
    Throw delay in to the equation, faster one become more powerful, since they will build TP faster and hit hard. Making using a slower weapon pointless.
    in reality, it's the opposite- because we're limited by WS cooldowns. if building faster TP meant we could net more total WSs through X minutes, yeah, the argument for the lower delay weapons is more convincing. except when you're doing a proper dps rotation every single WS should be on cooldown, meaning those faster attacks in between are netting you worthless extra TP.

    might be good for soloing or low-manning stuff where you don't have access to paeon, and an argument could be made for their usefulness to tanks... but otherwise they're pretty awful.
    (2)