Quote Originally Posted by CalvinDescoles View Post
Like caster as a role was not an actual nightmare of balancing right now. And the idea of 2/2/2/2 is really not that new (Stormblood...) it is just that people had always find a way when the strat intended by the devs was based on a 2/2/2/2. And i get it the balancing was one of my argument.


But sorry i don't see any "distinct function" between caster and phys ranged. Unless you are talking about the "distinct functionnality" of raising that is ALREADY bringing "balancing nightmare" in the caster role
Caster as a role is a nightmare because the devs overtax raise. I’m not sure how fusing it with ranged is going to fix that problem. Either they fuse the roles and leave it as is which basically just means that PCT and BLM eat the physical ranged lunch as much as they eat the rezz casters lunch but the physical ranged don’t even have raise to make them prog viable. On the other hand casters have casts, make all equal and you’ve basically made the damage casters completely pointless and RDM at least partially too difficult for its justification over SMN

The difference is casting

As much as the devs like to design fights like everyone is a melee casters needing to cast is a distinct consideration around fight design. If you fused the roles and stopped actually considering casting you’ve basically just stealth killed casters, if you still keep the consideration alive you e achieved nothing by fusing the roles