I'm not being carried through Ultimates, wtf game broke.
Plz nerf everything.
I'm not being carried through Ultimates, wtf game broke.
Plz nerf everything.
I hate the trust system.
With pleasure.
The current Savage loot system actively punishes experienced raiders wanting to help new players, and should 100% be retired in favour of the same system used in Normal mode, where rewards are tied to the player, not the instance.
The unwillingness to crack down on Fight Club strats is a major contributor to the current in-game housing crisis. The developers should decimate the value of Salvaged Accessories in order to make the 'Fight Club' strat unprofitable.
Current Summoner, whilst a big improvement on pre-Endwalker Summoner, is still arguably too simple. I should not be able to play the job to a Savage level within an hour on a striking dummy.
To extrapolate on the above, I would like to see an Oracle-esque job added to the game that focuses on a DoT playstyle, perhaps with abilities that scale in potency based on the number of personal DoT effects applied onto an enemy.
The current patch cadence could be improved by adding a 'pre-farm' inspired by the Bozja Memories step to the relic weapon series, in the .05, .1, and .15 patches. You could have the base relic be an upgraded version of our free Capstone weapon.
The currently available Glamour Plate limit is still too low, and should ideally be increased to at least 25, if not 30.
The developers should consider a 'loadout' system for glamour plates with an initial limit of, say, 50 plates. This allows for more creative flexibility when it comes to glamour, and could even incentivise cash shop purchases of things like outfits and dyes.
Am I doing it right?
We should honestly complain even more.
This game isn't gonna get better by saying "yes it's fine"
I will raise you one better: Assuming you're on about a DPS, Time Mage. I would give it two bars to manage (RDM style). One bar would be built by a set of 3 Spells, a standard GCD, a GCD with a... say, 10s CD, and a GCD with a 30s CD. The standard GCD would apply a DOT, the 10s and 30s CDs would extend the DOT's duration, so you'd want to avoid resetting the DOT with the 'standard' spell as much as possible (because it's the least efficient way to keep the timer up). The other bar would be raised by another set of 3 GCDs, a standard GCD, a GCD with... IDK, 15s CD, and a 60s CD. These GCDs, however, would have their CD reduced when using the 'lesser' GCD. So, the basic GCD would reduce '15s GCD' by 1s each time it's used, and '15s GCD' would reduce 60s by say, 3s when it's used. One side manipulates Time by extending an effect duration, one side manipulates Time by shortening CDs. Also, there's loads of cool space/time/astronomy terms available to name actions after. Solar Flare, Syzygy, Red Shift, Event Horizon, etcTo extrapolate on the above, I would like to see an Oracle-esque job added to the game that focuses on a DoT playstyle, perhaps with abilities that scale in potency based on the number of personal DoT effects applied onto an enemy.
The currently available Glamour Plate limit is still too low, and should ideally be increased to at least 25, if not 30.
As for Glamour, I personally hope the opposite. I want them to come out saying 'we are not updating this, so that we can work on a futureproofed system'. For example, a system where you take an item to a Glamour Dresser (as currently) and putting it in there means you've permanently unlocked it. By limiting the process to 'where there's a Glamour Dresser', it reduces the strain on the servers having to constantly update people's 'Glamour Log', and which item has been collected can be stored as an array of binary bits, with each bit referring to the item ID for each model. Assuming there's 500000 items in the game (probably less than this, but example numbers), that'd mean a file size of 61kb per player. That'd add up fast if we generated a file of that size for all 30mil accounts created (around 1.7terabytes by my maths), so there'd probably need to be a system wherein only active subs have their 'file' active, and non-subbed players have their 'file' moved over to cold storage
As for my complaining (to remain on topic), I don't like Healer design. I think it should change. I'm also not the kind of person to just complain without coming up with a way to get me to stop complaining, so I've laid out exactly how SE could get me to stop complaining about Healers.
Last edited by ForsakenRoe; 03-21-2025 at 12:03 AM.
I object to the fact that the implication is that we should be going off half cocked on twitter.Basically the opposite of the thread where people were asked to stop complaining. Air your grievances about the game big or small here, just make sure they're well thought out so it's easier to have your point misunderstood by the people who don't read context before they start posting on Twitter and Reddit. Also throw in the Lucy Pyre video too since people really seem to be enjoying that.
Hi Ciderspider
What about blu-sky?
I'm tired of the right wing conservative fascist agenda!
And don't even get me started on those woke liberal commies!
(Parody of the OPs topic requesting more complaining and people completely missing the fcking point. See 'satire')
Last edited by Gurgeh; 03-20-2025 at 08:25 PM.
(back for the free 4 days... worth of content. Figured I'm owed at least that much after wasting 1 months sub prepping for Chaotic, and then another month coming back for admittedly great CEs but 0 reason to do them in the first place. Certainly not the story.)
But it is fine? /s
It's funny to think - people who've been around the forum for years now - know it wasn't always like this. Some complains popped up whenever about whatever, but it wasn't in this state for such a long period.
It's on the dev team and the producer/director to communicate issues, but lets keep coping things will get better magically.![]()
This, this alone means FAR more than what most people realize.
It isn't just about Overpower. It's about an entire mode of gameplay being neutered and gutted from the game: that is directional combat.
Play an ARPG like Diablo or Lost Ark and you would know how much depth directional combat can have.
Probably the only thing left that even resembles that is doing the AoE combo on dragoon and having to line up carefully or something. Other than that I seriously cannot think of anything now.
I miss the days when I had to make sure I'm facing the enemies because enemies did full damage to your rear. Instead of modernizing the system they just gutted it completely lol.
This studio just always guts, guts, guts. They never add anything new other than failed, half-assed content like Island Sanctuary.
Last edited by Kazuke_Miso; 03-20-2025 at 08:33 PM.
Yeah the conal aoe was mind boggling. What dungeon ever wiped because the Marauder couldn't cope with the conal aoe.
What hardcore content outside of dungeons was beyond a hardcore WAR to cope with.
I think this was another trust solo robot thing. we'll program for just circular. Job done.
It IS actually this kind of shit they have to action if they want to convince us we should have any real faith that they can improve.
There is NO credible excuse not for fixing WAR bust circle aoe other than 'we don't like having to do dev'. You changed it on people once. Ya' can change it a-gen!
Last edited by Gurgeh; 03-20-2025 at 08:38 PM.
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