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  1. #111
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Gwenkatsu View Post
    But seriously: I do not like normal Trials and Raids because I do not understand half the mechanics, and dying five times in a row is not fun. So naturally I avoid game modes with even more and more complicated mechanics. And this is me living in fear? Honestly dude, this is by far the most stupid thing I've read in a while - even on this very forum.
    The problem is, SE keeps moving complexity out of job rotations (where it's ignoreable in all but the high end content) and into encounter design (where it cannot be ignored, else you die very quickly). So, how does those kind of changes benefit a player such as above?
    (3)

  2. #112
    Player
    Pokefan5's Avatar
    Join Date
    Mar 2019
    Posts
    30
    Character
    Oric Yaeger
    World
    Cerberus
    Main Class
    Sage Lv 100
    Quote Originally Posted by DynnDiablos View Post
    Things I do for fun? Hmm. Well, I will do the normal trials, raids and alliance. I gather and craft religiously. I enjoy decorating my house. I enjoy MSQ. Anything considered casual, is for me. I don't see why it's so baffling I have zero interest in extremes, savages, ultimate or chaotic. Being stressed and trying not to die 24/7 isn't my jam. I play this game to relax. Raiders and high end players on here treat it like a full time job. I don't give a damn about strategies and raid plans and guides and all the crazy preps and watching videos, etc. It isn't for me. The end.
    Then I'll have to apologize.

    When I read "remotely challenging" my mind went to when people wanted some normal trials nerfed.

    Not wanting to do EX/Savage is entirely valid.
    (1)

  3. #113
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kohashi View Post
    My main issue with the game is the pace at which stuff gets released and how it gets released.

    I never cared about MSQ but I get it, people do enjoy immersing themselves in the world and feeling connected to it.

    I see no mention of Savage and Ultimates are not included there for some bizarre reason. Sure, in NA and EU the people that do savage + ultimates are significantly lower compared to JP but it's still a valid piece of content.
    I just cannot fathom somebody playing this game for 10 years and not even doing at least 1 savage tier and not clearing/ or attempting to do Ultimates.

    While savage does have a limited shelf life Ultimates do not. They are ever green. They don't need to be completed in X amount of time. Find some people you enjoy playing and banter with and just go in have a good time and meme each other.

    I never got the "hardcore" vs "casual" wars in these forums. Ultimately Savage and Ultimates are integral parts of content.
    There are many reasons, most of which boil down to not liking such content. For many, progging feels like a job instead of a game.

    In what way integral? Surely the fact the majority of NA/EU players never engage with them suggests they are quite the opposite.
    (3)

  4. #114
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SubmarineAlt View Post
    Yes. You actively avoiding challenge because you don't want to learn how to overcome the challenge is a fear. A fear of failure and a fear of learning. The former is called atychiphobia. The latter is most closely sophophobia, depending on what classification you have.
    Yes, good point, and this applies to all areas of the game.

    Players living in fear of crafting because of that sickening sound you get when the craft fails.

    Others with an absolute terror of fishing because the fish might fall off the hook.

    There's even someone in my FC who has to Fantasia to change their hairstyle because they are petrified of scissors.
    (3)

  5. #115
    Player
    shigaisen's Avatar
    Join Date
    Jun 2024
    Posts
    30
    Character
    Violet Khamazom
    World
    Excalibur
    Main Class
    Scholar Lv 100
    I get more content from the forums than I do from patches/updates.
    (8)

  6. #116
    Player
    All_Nonsense's Avatar
    Join Date
    Feb 2024
    Location
    Gridania
    Posts
    297
    Character
    Neo Bird
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by KillaKilala View Post
    This is definitely not a bait post
    I will help you better understand what people mean by "getting content." You're making a false equivalence in several sections of your post.

    3 hours of the MSQ (if you do it. Mainly watching cutscenes and clicking on stuff. Not very engaging, not everyone's cup of tea. Poorly received)
    2 hours of the Alliance Raid (the quest maybe if you do it. Mainly watching cutscenes and clicking on stuff. Actual raid takes 20-30m. Most people don't do reclears)
    1 hour of Role Quests (if you do them. Mainly watching cutscenes and clicking on stuff. Not very engaging, not everyone's cup of tea. Localization errors. Poorly received)
    30 minutes of Hildebrand (by this point your pattern recognition should be switched on. What am I going to say?)
    30 minutes of Custom Deliveries (if you leveled crafters and have current gear. Mainly watching-)
    Allied Society Quests (repetitive tedious content that loops endlessly. A chore. Cutscenes if you watch them. Mostly watching-)
    The Extreme Trial (most people cleared in less than a lockout. pf is miserable. Most players did not touch this content)
    The Chaotic Alliance Raid: (lmfaoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo)
    You should have included Ultimate because it'd fit in with the above. It's just raid content.
    Most people don't run all their dailies, but even then that can't be the only thing you have to look forward to when you log in right?

    Does this help you understand (from any sane or easily rationalized perspective outside of your technicalities and spread-sheeting) why people don't feel very good about the amount of content that's been released in the past year? I understand that the bemoaning and complaining and stuff can get annoying sometimes, but the industry has changed, and free games are giving more NEW f2p content than FF14 is giving us for paid subs. NEW content. Events. Story. QoL updates. Gameplay mechanics. All the little things that make you engage here and there. I get that it's not the same model because FF14 is an MMO, but it's competing in the same space and it's competing for our attention, so it needs to actually compete? So when I take these things into consideration, I can't be mad about the people unsubbing or complaining. I have watched 3 MMO's fall from grace and been there as a player for each one: ESO, PSO2, and Destiny 2. In every single instance of these titans falling into obscurity there have been behaviors that I've pattern matched to what's happening with FF14, so I will be here for the day that FF14 has officially fallen out of its good graces as well should the day come. I see that WoW had to almost bottom out for a couple years to start taking their players' satisfaction more seriously. Maybe that's what FF14 needs - to fail for awhile. Or maybe people should just take your bait post and afk in Limsa for 10,000 hours - the true endgame.
    (5)
    Quote Originally Posted by ReynTime View Post
    I can't believe Final Fantasy XIV made an entire expansion focused on Jar Jar Binks.

  7. #117
    Player
    KillaKilala's Avatar
    Join Date
    Jun 2024
    Posts
    72
    Character
    Killa Kilala
    World
    Phoenix
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by All_Nonsense View Post
    I will help you better understand what people mean by "getting content." You're making a false equivalence in several sections of your post.

    3 hours of the MSQ (if you do it. Mainly watching cutscenes and clicking on stuff. Not very engaging, not everyone's cup of tea. Poorly received)
    2 hours of the Alliance Raid (the quest maybe if you do it. Mainly watching cutscenes and clicking on stuff. Actual raid takes 20-30m. Most people don't do reclears)
    1 hour of Role Quests (if you do them. Mainly watching cutscenes and clicking on stuff. Not very engaging, not everyone's cup of tea. Localization errors. Poorly received)
    30 minutes of Hildebrand (by this point your pattern recognition should be switched on. What am I going to say?)
    30 minutes of Custom Deliveries (if you leveled crafters and have current gear. Mainly watching-)
    Allied Society Quests (repetitive tedious content that loops endlessly. A chore. Cutscenes if you watch them. Mostly watching-)
    The Extreme Trial (most people cleared in less than a lockout. pf is miserable. Most players did not touch this content)
    The Chaotic Alliance Raid: (lmfaoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo)
    You should have included Ultimate because it'd fit in with the above. It's just raid content.
    Most people don't run all their dailies, but even then that can't be the only thing you have to look forward to when you log in right?
    Where did you get these statistics? I would say most people watch the cutscenes and do reclears. And if we consider reclears the amount of content you get goes up to 2976 hours lmfaoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
    All ff games have cutscenes, even the very first one, all of them are heavily story focused. If you don't like watching the cutscenes you should play chess or tetris lmfaoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
    And why would I include Ultimate if you haven't cleared it prooving the forums to be correct? lmfaoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
    (0)

  8. #118
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    597
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by Mawlzy View Post
    There are many reasons, most of which boil down to not liking such content. For many, progging feels like a job instead of a game.

    In what way integral? Surely the fact the majority of NA/EU players never engage with them suggests they are quite the opposite.
    Excuse me but all I hear are excuses to come here and justify bitching rather than doing something a lot more productive or engaging. PF exists for that exact reason. You don't have to have a schedule or a second "job" you just go in, play a bit, get out, get on with your day. You don't have to have anything organized to a T nor do you have to clear in a set amount of time. Those are goals that YOU alone set.

    I am sure that the % of people who did attempt to play or engage with that content in the EU and NA is significantly higher. Unfortunately, the only data that Lucky Banjo is able to obtain are those that did clear. That doesn't mean only x% engages with the content. If you have any data that can track accurately those people, please do share.
    (0)

  9. #119
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    657
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by KillaKilala View Post
    Where did you get these statistics? I would say most people watch the cutscenes and do reclears. And if we consider reclears the amount of content you get goes up to 2976 hours lmfaoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
    All ff games have cutscenes, even the very first one, all of them are heavily story focused. If you don't like watching the cutscenes you should play chess or tetris lmfaoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
    And why would I include Ultimate if you haven't cleared it prooving the forums to be correct? lmfaoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
    Sadly you don't have the statistics either on who watches cutscenes or who does reclears. You're gonna tell people who don't enjoy text cutscenes to go play chess or tetris? Interesting advice.
    Might as well tell people to play something else. Oh wait someone already did that for you and many have stopped playing as a result. This kind of white knight for the game makes it worse for the game you claim to enjoy playing so much.
    (3)

  10. #120
    Player
    Join Date
    Apr 2024
    Posts
    168
    Quote Originally Posted by KillaKilala View Post
    Where did you get these statistics? I would say most people watch the cutscenes and do reclears. And if we consider reclears the amount of content you get goes up to 2976 hours lmfaoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
    All ff games have cutscenes, even the very first one, all of them are heavily story focused. If you don't like watching the cutscenes you should play chess or tetris lmfaoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
    And why would I include Ultimate if you haven't cleared it prooving the forums to be correct? lmfaoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
    Maybe you should go to McDonald's and flip a burger 10000000000 times, that's 100000000000000000000 hours of content lmfaoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
    (2)

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