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  1. #501
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    Rydin's Avatar
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    Nyris Reach
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    Jenova
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    Lancer Lv 50
    Quote Originally Posted by Rokien View Post
    Yep yep, I also think wada is behind this, he just wants to get as many subs as possible to try and get back what they lost. This is the best way to do it. Just look at starwars
    Now that... I don't know... I try not to claim to know anyone else' intentions

    I'm not a mind reader... i don't know what happened

    The release could have been rushed in the sense that tanaka didn't have enough time....

    The networking API could have been developed by a Chinese company SE acquired, and was so poorly done that it was extremely difficult to code the game correctly

    There could have been issues porting the Crystal Tools engine from PSGL to DX

    Maybe Wada put undo pressure on the Tanaka and the team

    Maybe Wada isn't to blame. Tanaka is one of the most tenured members of the SE staff... In short, he is THE man... I don't know that ANYONE would have been able to push him around that much... I could obviously be wrong, these are all hypothetical to prove we have NO IDEA what happened...

    But you HAVE TO consider if Hiromichi Tanaka says "The game is not ready, don't release it"
    I don't know if there is ANY CEO who would still push it out.. He doesn't really come across as the "Willing pawn" type
    (2)

  2. #502
    Player
    Onidemon's Avatar
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    Mar 2011
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    Ul'dah
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    Aaran Oni
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    Faerie
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    Gladiator Lv 70
    Quote Originally Posted by Elexia View Post
    5 years is actually very little for a game of the newer generation, also FFXIV only went into actual production in 2007 and released in 2010. If you played FFXI in 2007+ (as any FFXI player would tell you this) it was very obvious when XIV actually moved out of the planning stages because it took them up until 2010 to actually finish WoTG, whereas every other expansion finished within a year tops excluding 'finale tie in' missions.



    I hope you never played and/or severely dislike these games:



    Since you know..he does nothing right with games.
    5 years is plenty of time, GW2 production started 2007 and it is to be released 2012. The game is an actual complete game, not the crap XIV was and which SE had to apologize for. Tera same thing 2007, WOW 2000 to 2004. 4 years... best mmo of all time by many gaming sites. should i keep going?

    If you saw the 2005 tech demo for XIV you can tell that the development process must have fucked up somewhere in the middle and for some reason SE was forced to re-do the game from scratch and by the time they started they didnt have enough time to finish it for release date and that is what the FFXIV we got. SE will never admit this or give us any explanation but with 5 years and the amount of money and staff SE has, the game should have been much much better. It has nothing to do with the XI expansions.
    (3)

  3. #503
    Player
    Rydin's Avatar
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    Jenova
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    Quote Originally Posted by Onidemon View Post
    5 years is plenty of time, GW2 production started 2007 and it is to be released 2012. The game is an actual complete game, not the crap XIV was and which SE had to apologize for. Tera same thing 2007, WOW 2000 to 2004. 4 years... best mmo of all time by many gaming sites. should i keep going?

    If you saw the 2005 tech demo for XIV you can tell that the development process must have fucked up somewhere in the middle and for some reason SE was forced to re-do the game from scratch and by the time they started they didnt have enough time to finish it for release date and that is what the FFXIV we got. SE will never admit this or give us any explanation but with 5 years and the amount of money and staff SE has, the game should have been much much better. It has nothing to do with the XI expansions.
    Could have been new graphics engine, new networking API

    OR... it could have been they created a large part of teh #d world before there was a networking API,
    And once they saw what the network was capable of (Or lack of capabilities) they went into panic mode

    The world may never know
    (1)

  4. #504
    Quote Originally Posted by Onidemon View Post
    It has nothing to do with the XI expansions.
    What will happen when you release an incomplete expansion, then pull most of your team from that game to work on a new game? It would slow down production now wouldn't it? It's WELL KNOWN the original XIV team was primarily the XI team, much like now do you really think SE decided:

    "Well FFXI don't really need a dev team, so lets get rid of all of them"?


    If you saw the 2005 tech demo
    Tech demos are for platform testing purposes only. Where's FFVII for the PS3? It's been 6 years since that demo, using your logic in stating 5 years is plenty of time they're overdue for releasing if a tech demo isn't just for platform testing, no? By the way, that demo was on the Xbox 360, yet we're playing a PC version.
    (0)
    Last edited by Elexia; 04-28-2012 at 01:38 AM.

  5. #505
    Player
    Onidemon's Avatar
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    Ul'dah
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    Aaran Oni
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    Faerie
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    Gladiator Lv 70
    Quote Originally Posted by Rydin View Post
    Could have been new graphics engine, new networking API

    OR... it could have been they created a large part of teh #d world before there was a networking API,
    And once they saw what the network was capable of (Or lack of capabilities) they went into panic mode

    The world may never know
    exactly, it is clear they went through development hell with XIV, something went really wrong but this only SE knows and they dont intend to tell us what happaned. That being said, it is not an excuse for what XIV was and if i was them i would have pushed XIV's release to a later date.
    (0)

  6. #506
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    Quote Originally Posted by Onidemon View Post
    5 years is plenty of time, GW2 production started 2007 and it is to be released 2012. The game is an actual complete game, not the crap XIV was and which SE had to apologize for. Tera same thing 2007, WOW 2000 to 2004. 4 years... best mmo of all time by many gaming sites. should i keep going?

    If you saw the 2005 tech demo for XIV you can tell that the development process must have fucked up somewhere in the middle and for some reason SE was forced to re-do the game from scratch and by the time they started they didnt have enough time to finish it for release date and that is what the FFXIV we got. SE will never admit this or give us any explanation but with 5 years and the amount of money and staff SE has, the game should have been much much better. It has nothing to do with the XI expansions.
    TERA network code may predate 2007, and they used a commercial graphics engine also, both of which would have reduced development time. As far as GW2 goes, you only have to glance at that game to see where they cut corners. And crystal tools wasn't actually ready until recently, just look at the huge setbacks FFXIII had too. FFXIV was in the same boat with FFXIII, they both seemed to be waiting on Crystal Tools before they could finalise and perhaps even begin development.

    Obviously the mess of UI and servers that SE deemed fit for release of FFXIV were pretty inexcusable, but at the same time I think people have a hard time accurately pinpointing the areas in which FFXIV failed, and likewise, where it succeeded.

    A lot of the reworking to FFXIV (especially this multiworld crap) is not a response to a failing in FFXIV 1.0. No, it's just Yoshi missing the point.

    Tanaka failed the first time. Now Yoshi will fail the second time. So who's really worse?
    (2)
    Last edited by bobbygunz; 04-28-2012 at 01:41 AM.


  7. #507
    Player
    Wynn's Avatar
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    Aedan Yarborough
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    I am starting to believe Rokien is actually Cthulhu in disguise, slowly driving us all to madness by reviving ancient hot-button discussions.

  8. #508
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    Quote Originally Posted by Wynn View Post
    I am starting to believe Rokien is actually Cthulhu in disguise, slowly driving us all to madness by reviving ancient hot-button discussions.
    Ancient? Or ahead of its time?
    (0)


  9. #509
    Player
    Onidemon's Avatar
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    Aaran Oni
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    Quote Originally Posted by bobbygunz View Post
    TERA network code may predate 2007, and they used a commercial graphics engine also, both of which would have reduced development time. As far as GW2 goes, you only have to glance at that game to see where they cut corners. And crystal tools wasn't actually ready until recently, just look at the huge setbacks FFXIII had too. FFXIV was in the same boat with FFXIII, they both seemed to be waiting on Crystal Tools before they could finalise and perhaps even begin development.

    Obviously the mess of UI and servers that SE deemed fit for release of FFXIV were pretty inexcusable, but at the same time I think people have a hard time accurately pinpointing the areas in which FFXIV failed, and likewise, where it succeeded.

    A lot of the reworking to FFXIV (especially this multiworld crap) is not a response to a failing in FFXIV 1.0. No, it's just Yoshi missing the point.

    Tanaka failed the first time. Now Yoshi will fail the second time. So who's really worse?
    And how has Yoshi failed? He did more work since he started then Tanaka in 5 years regardless of the excuse. As for the Crystal Tool engine, 1.1 released in 2009 but the engine itself was completed in 2004. It is not true the game was held up because the engine was not completed.... you think they would start a game without even a graphic engine available?

    The problem with Crystal Tools is not when it was finished but the fact that it was the wrong engine to use for an MMO, it was designed for offline games like XIII and posed a lot of limitations in an MMO which is why they are using a new engine built from scratch for 2.0
    (2)

  10. #510
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    Quote Originally Posted by Elexia View Post
    Tech demos are for platform testing purposes only. Where's FFVI for the N64?
    Fixed that for ya.
    (0)

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